using Continentis.MainGame.Card; using Continentis.MainGame.Character; using Continentis.MainGame.Commands; using SLSFramework.General; using System.Collections.Generic; namespace Continentis.Mods.Basic.Cards { public class Stealth : CardLogicBase { protected override List PlayEffect(List targetList) { var mainGroup = new CommandGroup(ExecutionMode.Sequential); mainGroup.AddCommand(new Cmd_Function(() => { user.deckSubmodule.ReshuffleDeck(); })); mainGroup.AddCommand(user.deckSubmodule.DrawCards(GetAttribute("DrawCount"))); return new List { mainGroup }; } } }