using SLSUtilities.General; using UnityEngine; namespace Continentis { public partial class InfoTransistor : Singleton { public MenuToMainGame menuToMainGame; protected override void Awake() { Initialize(true); } } public partial class InfoTransistor { public static class Menu { /// /// 跑局意图:告知 GameScene 中 MainGameManager.Awake() 该执行新游戏还是继续游戏。 /// public enum MenuIntent { None, StartNewRun, ContinueRun } } } }