using UnityEngine; namespace Continentis.MainGame { public static class Piles { public static string Storage = "Storage"; public static string Hand = "Hand"; public static string Draw = "Draw"; public static string Discard = "Discard"; public static string Exhaust = "Exhaust"; public static string Grave = "Grave"; public static string Pool = "Pool"; public static string Intention = "Intention"; } }