%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3} m_Name: CardData_Basic_Whimsy m_EditorClassIdentifier: modName: Basic className: Whimsy displayName: Card_Basic_Whimsy_DisplayName cardRarity: 0 cardType: 10 keywords: - Exhaust - TargetSelf cardSprite: {fileID: 21300000, guid: e3221876ab05378478e7e47a4035eee2, type: 3} cardLayoutTags: [] functionText: Card_Basic_Whimsy_FunctionText cardDescription: baseWeight: 1 variableAttributes: dictionaryList: - Key: StaminaCost Value: 1 index: 0 isKeyDuplicated: 0 - Key: ManaCost Value: 0 index: 1 isKeyDuplicated: 0 - Key: TargetCount Value: 0 index: 2 isKeyDuplicated: 0 dividerPosProp: 0.5 originalAttributes: dictionaryList: [] dividerPosProp: 0.5 runtimeCurrentAttributes: dictionaryList: [] dividerPosProp: 0.5 upgradeNode: sourceCard: {fileID: 0} isTerminalNode: 0 isInfiniteUpgrade: 0 maxUpgradeLevel: 0 upgradeCards: [] customDescriptions: [] prefabRefs: [] derivativeCardDataRefs: [] derivativeCharacterDataRefs: []