12.10 进度 基本完成
This commit is contained in:
@@ -53,7 +53,7 @@ namespace Continentis.MainGame.UI
|
||||
}));
|
||||
|
||||
seq.AppendInterval(0.1f);
|
||||
seq.Append(CombatUIManager.Instance.combatMainPage.handPile.rectTransform.DOAnchorPosY(150f, 0.2f));
|
||||
seq.Append(CombatUIManager.Instance.combatMainPage.handPile.rectTransform.DOAnchorPosY(80f, 0.2f));
|
||||
seq.Play();
|
||||
}
|
||||
|
||||
@@ -69,7 +69,7 @@ namespace Continentis.MainGame.UI
|
||||
playerHero.deckSubmodule.SetUpHandCardViews();
|
||||
}));
|
||||
seq.AppendInterval(0.1f);
|
||||
seq.Append(CombatUIManager.Instance.combatMainPage.handPile.rectTransform.DOAnchorPosY(150f, 0.2f));
|
||||
seq.Append(CombatUIManager.Instance.combatMainPage.handPile.rectTransform.DOAnchorPosY(80f, 0.2f));
|
||||
seq.Play();
|
||||
}
|
||||
else
|
||||
@@ -81,6 +81,9 @@ namespace Continentis.MainGame.UI
|
||||
public void UpdateTeamPileText(CombatTeam team)
|
||||
{
|
||||
int currentCardCount = team.deckSubmodule.HandPile.Count;
|
||||
|
||||
gameObject.SetActive(currentCardCount != 0);
|
||||
|
||||
teamPileText.text = $"{currentCardCount}/10";
|
||||
Debug.Log($"Updated team pile text: {teamPileText.text}");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user