除了充盈都做完了
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@@ -31,6 +31,7 @@ namespace Continentis.MainGame.UI
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this.Priority = buff.Priority;
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buff.iconSubmodule.buffIcon = this;
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icon.sprite = buff.iconSubmodule.icon;
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this.infoBox = null;
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PlayApplyAnimation();
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UpdateIcon();
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}
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@@ -43,6 +44,7 @@ namespace Continentis.MainGame.UI
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spreadImage.rectTransform.localScale = Vector3.zero;
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spreadImage.color = Color.white;
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spreadImage.DOColor(new Color(1f, 1f, 1f, 0f), 1.1f).SetEase(Ease.Linear).Play();
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spreadImage.maskable = false;
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spreadImage.rectTransform.DOScale(4f, 1.2f).SetEase(Ease.OutQuad).OnComplete(() =>
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{
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LeanPool.Despawn(spreadImage.gameObject);
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@@ -63,6 +65,7 @@ namespace Continentis.MainGame.UI
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{
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string paramKey = synchronizedParameters[index];
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Func<string> func = buff.contentSubmodule.parameterGetters[paramKey];
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Debug.Log($"Updating buff icon text for parameter {paramKey} with func is {func == null}");
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SetText(index, func);
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}
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@@ -94,8 +97,12 @@ namespace Continentis.MainGame.UI
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{
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GameObject infoBoxPrefab = MainGameManager.Instance.basePrefabs.informationBox;
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RectTransform canvasTransform = CombatUIManager.Instance.hudPage.rectTransform;
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infoBox = LeanPool.Spawn(infoBoxPrefab, canvasTransform).GetComponent<InformationBox>();
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if (infoBox == null)
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{
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infoBox = LeanPool.Spawn(infoBoxPrefab, canvasTransform).GetComponent<InformationBox>();
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}
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BuffTextInterpreter.InterpretText(buff);
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string dispelThreshold = buff.dispelThreshold switch
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{
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@@ -106,7 +113,7 @@ namespace Continentis.MainGame.UI
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_ => throw new ArgumentOutOfRangeException()
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};
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dispelThreshold = dispelThreshold.Localize();
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string finalDescription = buff.contentSubmodule.interpretedFunctionText + "\n" + dispelThreshold;
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infoBox.Initialize(buff.contentSubmodule.displayName, finalDescription, canvasTransform.InverseTransformPoint(rectTransform.position));
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@@ -122,6 +129,20 @@ namespace Continentis.MainGame.UI
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LeanPool.Despawn(infoBox.gameObject);
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infoBox = null;
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}
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else
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{
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Debug.LogWarning("InfoBox is already null on pointer exit.");
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}
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}
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private void OnDisable()
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{
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if (infoBox != null)
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{
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Debug.Log("Cleaning up InfoBox from OnDisable.");
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LeanPool.Despawn(infoBox.gameObject);
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infoBox = null;
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}
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}
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}
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}
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