除了充盈都做完了
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@@ -11,29 +11,29 @@ namespace Continentis.MainGame.Combat
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/// <summary>
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/// 战斗开始
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/// </summary>
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public OrderedDictionary<string, EventUnit> onCombatStart;
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public OrderedDictionary<string, PrioritizedAction> onCombatStart;
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/// <summary>
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/// 战斗结束
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/// </summary>
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public OrderedDictionary<string, EventUnit> onCombatEnd;
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public OrderedDictionary<string, PrioritizedAction> onCombatEnd;
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/// <summary>
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/// 回合开始
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/// </summary>
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public OrderedDictionary<string, EventUnit> onRoundStart;
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public OrderedDictionary<string, PrioritizedAction> onRoundStart;
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/// <summary>
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/// 回合结束
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/// </summary>
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public OrderedDictionary<string, EventUnit> onRoundEnd;
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public OrderedDictionary<string, PrioritizedAction> onRoundEnd;
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public CombatEventCollection()
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{
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onCombatStart = new OrderedDictionary<string, EventUnit>();
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onCombatEnd = new OrderedDictionary<string, EventUnit>();
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onRoundStart = new OrderedDictionary<string, EventUnit>();
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onRoundEnd = new OrderedDictionary<string, EventUnit>();
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onCombatStart = new OrderedDictionary<string, PrioritizedAction>();
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onCombatEnd = new OrderedDictionary<string, PrioritizedAction>();
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onRoundStart = new OrderedDictionary<string, PrioritizedAction>();
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onRoundEnd = new OrderedDictionary<string, PrioritizedAction>();
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}
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}
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}
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