DataEditor & StorySystem Graph
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a58101ba7d997824d889bd04baf1c18c, type: 3}
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m_Name: NewCharacterData
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m_EditorClassIdentifier: GameAPI::SLSFramework.StorySystem.Dialogue.CharacterData
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characterName: SLS
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expressions:
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- key: Default
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sprite: {fileID: 21300000, guid: f36de84dc677bf244842bffd925f3d1f, type: 3}
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