Sanctuary, Reuse => Reuseable
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@@ -1,7 +1,9 @@
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using Continentis.MainGame;
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using System.Collections.Generic;
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@@ -11,7 +13,13 @@ namespace Continentis.Mods.Basic.Cards.Cleric
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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CommandGroup mainGroup = TargetListCommandGroup(targetList,
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new Cmd_PlayAnimation(user.characterView, "Skill"),
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new Cmd_ParamFunction<CharacterBase>((target) =>
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target.combatBuffSubmodule.Dispel(BuffDispelLevel.Basic, user)
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));
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return new List<CommandBase> { mainGroup };
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}
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}
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}
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