Sanctuary, Reuse => Reuseable
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@@ -21,6 +21,7 @@ MonoBehaviour:
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keywords:
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- TargetAllies
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- TargetSelf
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- Reuseable
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cardSprite: {fileID: 21300000, guid: c7e0489a5e85e65499fcacddb7c1391e, type: 3}
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cardLayoutTags: []
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functionText: Card_Basic_Sanctuary_FunctionText
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@@ -13,12 +13,13 @@ MonoBehaviour:
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m_Name: CardData_Basic_BodyAsShield
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m_EditorClassIdentifier:
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modName: Basic
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categoryName:
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className: BodyAsShield
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displayName: Card_Basic_BodyAsShield_DisplayName
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cardRarity: 10
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cardType: 10
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keywords:
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- Reuse
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- Reuseable
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- TargetAllies
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cardSprite: {fileID: 21300000, guid: 08151241767bc164da8ba328a76a9ced, type: 3}
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cardLayoutTags: []
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@@ -1,7 +1,9 @@
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using Continentis.MainGame;
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using System.Collections.Generic;
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@@ -11,7 +13,13 @@ namespace Continentis.Mods.Basic.Cards.Cleric
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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CommandGroup mainGroup = TargetListCommandGroup(targetList,
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new Cmd_PlayAnimation(user.characterView, "Skill"),
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new Cmd_ParamFunction<CharacterBase>((target) =>
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target.combatBuffSubmodule.Dispel(BuffDispelLevel.Basic, user)
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));
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return new List<CommandBase> { mainGroup };
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}
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}
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}
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