Sanctuary, Reuse => Reuseable

This commit is contained in:
FrazeRIP
2025-11-12 00:17:30 -06:00
parent e40a57900f
commit cfad28c08d
7 changed files with 32 additions and 6 deletions

View File

@@ -21,6 +21,7 @@ MonoBehaviour:
keywords:
- TargetAllies
- TargetSelf
- Reuseable
cardSprite: {fileID: 21300000, guid: c7e0489a5e85e65499fcacddb7c1391e, type: 3}
cardLayoutTags: []
functionText: Card_Basic_Sanctuary_FunctionText

View File

@@ -13,12 +13,13 @@ MonoBehaviour:
m_Name: CardData_Basic_BodyAsShield
m_EditorClassIdentifier:
modName: Basic
categoryName:
className: BodyAsShield
displayName: Card_Basic_BodyAsShield_DisplayName
cardRarity: 10
cardType: 10
keywords:
- Reuse
- Reuseable
- TargetAllies
cardSprite: {fileID: 21300000, guid: 08151241767bc164da8ba328a76a9ced, type: 3}
cardLayoutTags: []

View File

@@ -1,7 +1,9 @@
using Continentis.MainGame;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using System.Collections.Generic;
@@ -11,7 +13,13 @@ namespace Continentis.Mods.Basic.Cards.Cleric
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_ParamFunction<CharacterBase>((target) =>
target.combatBuffSubmodule.Dispel(BuffDispelLevel.Basic, user)
));
return new List<CommandBase> { mainGroup };
}
}
}