This commit is contained in:
SoulliesOfficial
2025-10-26 00:23:50 -04:00
parent bb9aea5f43
commit c3c4a17440
12 changed files with 48 additions and 28 deletions

View File

@@ -27,7 +27,7 @@ MonoBehaviour:
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: BaseDamage
- Key: Damage
Value: 48
index: 0
isKeyDuplicated: 0

View File

@@ -17,13 +17,18 @@ MonoBehaviour:
displayName: Card_Basic_CommonHolyWater_DisplayName
cardRarity: 10
cardType: 50
tags: []
tags:
- TargetCount
cardSprite: {fileID: 21300000, guid: aae12ccc5edd96c40b082fba851f3056, type: 3}
functionText: Card_Basic_CommonHolyWater_FunctionText
cardDescription: $Keyword("Exhaust"), exhaust at most 3 Status or Curse cards.
baseWeight: 1
variableAttributes:
dictionaryList: []
dictionaryList:
- Key: TargetCount
Value: 0
index: 0
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []

View File

@@ -17,13 +17,18 @@ MonoBehaviour:
displayName: Card_Basic_HolyWaterPreparation_DisplayName
cardRarity: 20
cardType: 10
tags: []
tags:
- TargetSelf
cardSprite: {fileID: 21300000, guid: 12363d2684ec21944b784f4708f4f2d4, type: 3}
functionText: Card_Basic_HolyWaterPreparation_FunctionText
cardDescription: $Keyword("Innate"), create a bottle of Holy Water into team pile.
baseWeight: 1
variableAttributes:
dictionaryList: []
dictionaryList:
- Key: TargetCount
Value: 0
index: 0
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
@@ -39,5 +44,6 @@ MonoBehaviour:
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCardDataRefs:
- CardData_Basic_HolyWaterPreparation
derivativeCharacterDataRefs: []

View File

@@ -17,15 +17,14 @@ namespace Continentis.Mods.Basic.Cards
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
CommandGroup mainGroup = TargetListCommandGroup(targetList, ExecutionMode.Sequential, ExecutionMode.Parallel,
CommandGroup mainGroup = TargetListCommandGroup(targetList,
ExecutionMode.Sequential,
ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Attack"),
new Cmd_ParamFunction<CharacterBase>(0.1f, target =>
{
user.Attack(target, GetFinalDamage(target));
Weak buff = new Weak(GetAttribute("WeaknessLayer"));
buff.Apply(target, user, this);
CreateCharacterBuff<Weak>().Apply(target, user, this);
}));
return mainGroup;

View File

@@ -16,7 +16,7 @@ namespace Continentis.Mods.Basic.Cards
new Cmd_Function(() =>
{
CreateCharacterBuff<Buffs.GuardianAura>(GetAttribute("GuardianAuraCount")).Apply(user, user, this);
})); //对使用者施加沉重状态
}));
return mainGroup;
}

View File

@@ -200,6 +200,7 @@ MonoBehaviour:
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []
initialDeckRef: []
initialDeckRef:
- CardData_Basic_HolyWaterPreparation
hudDataRefs:
- HUDData_Basic_Default