更新
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@@ -27,10 +27,10 @@ namespace Continentis.MainGame.UI
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int currentBlock = currentAttributes.GetRoundValue("Block");
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int currentDodge = currentAttributes.GetRoundValue("Dodge");
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int currentShield = currentAttributes.GetRoundValue("Shield");
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int currentTemporaryHealth = currentAttributes.GetRoundValue("TemporaryHealth");
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defenseModule.UpdateBlock(currentBlock);
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defenseModule.UpdateDodge(currentDodge);
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defenseModule.UpdateShield(currentShield);
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defenseModule.UpdateShield(currentTemporaryHealth);
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}
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}
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