This commit is contained in:
SoulliesOfficial
2026-04-01 12:23:27 -04:00
parent aff7ac0e03
commit c3b1561375
933 changed files with 114333 additions and 119360 deletions

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@@ -11,8 +11,8 @@ Card_Basic_ConcentratedSpellcasting_FunctionText,"$Keyword(""Concentrate"").
Gain $Attribute(""BuffStack_ConcentratedSpellcasting"") $Keyword(""Basic_ConcentratedSpellcasting"").","$Keyword(""Concentrate"")。\n获得$Attribute(""BuffStack_ConcentratedSpellcasting"")点$Keyword(""Basic_ConcentratedSpellcasting"")。","$Keyword(""Concentrate"")。\n獲得$Attribute(""BuffStack_ConcentratedSpellcasting"")點$Keyword(""Basic_ConcentratedSpellcasting"")。","$Keyword(""Concentrate"")。\n$Attribute(""BuffStack_ConcentratedSpellcasting"")点の$Keyword(""Basic_ConcentratedSpellcasting"")を得る。","$Keyword(""Concentrate"")。\n$Attribute(""BuffStack_ConcentratedSpellcasting"") 포인트의 $Keyword(""Basic_ConcentratedSpellcasting"") 효과를 얻습니다.","$Keyword(""Concentrate"").\nNhận $Attribute(""BuffStack_ConcentratedSpellcasting"") điểm $Keyword(""Basic_ConcentratedSpellcasting"").","$Keyword(""Concentrate"").\nได้รับ $Keyword(""Basic_ConcentratedSpellcasting"") จำนวน $Attribute(""BuffStack_ConcentratedSpellcasting"") แต้ม."
Card_Basic_ArcaneMissiles_DisplayName,Arcane Missiles,奥术飞弹,奧術飛彈,アーケインミサイル,비전 화살,Tên Lửa Ma Pháp,ศรเวทมนตร์
Card_Basic_ArcaneMissiles_FunctionText,"Deal $Attribute(""Damage"") damage for $Attribute(""AttackCount"") times.","造成$Attribute(""Damage"")点伤害 $Attribute(""AttackCount"")次。","造成$Attribute(""Damage"")點傷害 $Attribute(""AttackCount"")次。","$Attribute(""Damage"")点のダメージを$Attribute(""AttackCount"")回与える。","$Attribute(""Damage"") 피해를 $Attribute(""AttackCount"")번 줍니다。","Gây $Attribute(""Damage"") sát thương $Attribute(""AttackCount"") lần.","สร้างความเสียหาย $Attribute(""Damage"") หน่วย $Attribute(""AttackCount"") ครั้ง."
Card_Basic_FireBall_DisplayName,FireBall,火球术,火球術,ファイアボール,화염구,Cầu Lửa,ลูกไฟ
Card_Basic_FireBall_FunctionText,"Deal $Attribute(""Damage"") damage to all enemies and apply $Attribute(""BuffStack_Burn"") stacks of $Keyword(""Basic_Burn"").","对所有敌人造成$Attribute(""Damage"")点伤害并给予$Attribute(""BuffStack_Burn"")层$Keyword(""Basic_Burn"")。","對所有敵人造成$Attribute(""Damage"")點傷害並給予$Attribute(""BuffStack_Burn"")層$Keyword(""Basic_Burn"")。","敵全員に$Attribute(""Damage"")点のダメージを与え、$Attribute(""BuffStack_Burn"")層の$Keyword(""Basic_Burn"")を付与する。","모든 적에게 $Attribute(""Damage"") 피해를 주고 $Attribute(""BuffStack_Burn"") 층의 $Keyword(""Basic_Burn"") 효과를 부여합니다.","Gây $Attribute(""Damage"") sát thương lên tất cả kẻ địch và áp dụng $Attribute(""BuffStack_Burn"") tầng $Keyword(""Basic_Burn"").","สร้างความเสียหาย $Attribute(""Damage"") หน่วยแก่ศัตรูทั้งหมด และมอบสถานะ $Keyword(""Basic_Burn"") จำนวน $Attribute(""BuffStack_Burn"") ชั้น."
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Card_Basic_Scorch_DisplayName,Scorch,烧焦,燒焦,焦熱,그슬리기,Thiêu Rụi,แผดเผา
Card_Basic_Scorch_FunctionText,"$Keyword(""Exhaust"").
Double the $Keyword(""Basic_Burn"") stacks on an enemy.","$Keyword(""Exhaust"")。\n将一名敌人的$Keyword(""Basic_Burn"")层数翻倍。","$Keyword(""Exhaust"")。\n將一名敵人的$Keyword(""Basic_Burn"")層數翻倍。","$Keyword(""Exhaust"")。\n敵1体の$Keyword(""Basic_Burn"")層数を2倍にする。","$Keyword(""Exhaust"")。\n적 한 명의 $Keyword(""Basic_Burn"") 중첩 수를 2배로 만듭니다.","$Keyword(""Exhaust"").\nNhân đôi số tầng $Keyword(""Basic_Burn"") của 1 kẻ địch.","$Keyword(""Exhaust"").\nเพิ่มจำนวนชั้นของสถานะ $Keyword(""Basic_Burn"") ของศัตรู 1 ตัวเป็นสองเท่า."
@@ -25,4 +25,4 @@ Deal $Attribute(""Damage"") damage.","$Keyword(""Retain"")。\n造成$Attribute(
Card_Basic_IdentifyWeakness_DisplayName,Identify Weakness,识破,識破,見破り,간파,Nhìn Thấu,ระบุจุดอ่อน
Card_Basic_IdentifyWeakness_FunctionText,"Apply $Attribute(""BuffCount_Vulnerable"") stacks of $Keyword(""Basic_Vulnerable"").","给予$Attribute(""BuffCount_Vulnerable"")层$Keyword(""Basic_Vulnerable"")。","給予$Attribute(""BuffCount_Vulnerable"")層$Keyword(""Basic_Vulnerable"")。","$Attribute(""BuffCount_Vulnerable"")層の$Keyword(""Basic_Vulnerable"")を付与する。","$Attribute(""BuffCount_Vulnerable"") 층의 $Keyword(""Basic_Vulnerable"") 효과를 부여합니다.","Áp dụng $Attribute(""BuffCount_Vulnerable"") tầng $Keyword(""Basic_Vulnerable"").","มอบสถานะ $Keyword(""Basic_Vulnerable"") จำนวน $Attribute(""BuffCount_Vulnerable"") ชั้น."
Card_Basic_Abundant_DisplayName,Abundant,充盈,充盈,充填,충만,Tràn Đầy,เปี่ยมพลัง
Card_Basic_Abundant_FunctionText,"Give $Attribute(""BuffStack_Abundant"") $Keyword(""Basic_ConcentratedSpellcasting"") to Spell Attacks in hand.","使你手牌中的法术攻击牌获得$Attribute(""BuffStack_Abundant"")点$Keyword(""Basic_ConcentratedSpellcasting"")。","使你手牌中的法術攻擊牌獲得$Attribute(""BuffStack_Abundant"")點$Keyword(""Basic_ConcentratedSpellcasting"")。","手札にある魔法攻撃カードに$Attribute(""BuffStack_Abundant"")点の$Keyword(""Basic_ConcentratedSpellcasting"")を付与する。","손패에 있는 마법 공격 카드에 $Attribute(""BuffStack_Abundant"") 포인트의 $Keyword(""Basic_ConcentratedSpellcasting"") 효과를 부여합니다.","Trao $Attribute(""BuffStack_Abundant"") điểm $Keyword(""Basic_ConcentratedSpellcasting"") cho các lá bài tấn công phép thuật trên tay.","มอบ $Keyword(""Basic_ConcentratedSpellcasting"") จำนวน $Attribute(""BuffStack_Abundant"") แต้มให้กับการ์ดโจมตีเวทมนตร์ในมือของคุณ."
Card_Basic_Abundant_FunctionText,"Give $Attribute(""BuffStack_Abundant"") $Keyword(""Basic_ConcentratedSpellcasting"") to Spell Attacks in hand.","使你手牌中的法术攻击牌获得$Attribute(""BuffStack_Abundant"")点$Keyword(""Basic_ConcentratedSpellcasting"")。","使你手牌中的法術攻擊牌獲得$Attribute(""BuffStack_Abundant"")點$Keyword(""Basic_ConcentratedSpellcasting"")。","手札にある魔法攻撃カードに$Attribute(""BuffStack_Abundant"")点の$Keyword(""Basic_ConcentratedSpellcasting"")を付与する。","손패에 있는 마법 공격 카드에 $Attribute(""BuffStack_Abundant"") 포인트의 $Keyword(""Basic_ConcentratedSpellcasting"") 효과를 부여합니다.","Trao $Attribute(""BuffStack_Abundant"") điểm $Keyword(""Basic_ConcentratedSpellcasting"") cho các lá bài tấn công phép thuật trên tay.","มอบ $Keyword(""Basic_ConcentratedSpellcasting"") จำนวน $Attribute(""BuffStack_Abundant"") แต้มให้กับการ์ดโจมตีเวทมนตร์ในมือของคุณ."
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11 Card_Basic_ArcaneMissiles_FunctionText Deal $Attribute("Damage") damage for $Attribute("AttackCount") times. 造成$Attribute("Damage")点伤害 $Attribute("AttackCount")次。 造成$Attribute("Damage")點傷害 $Attribute("AttackCount")次。 $Attribute("Damage")点のダメージを$Attribute("AttackCount")回与える。 $Attribute("Damage") 피해를 $Attribute("AttackCount")번 줍니다。 Gây $Attribute("Damage") sát thương $Attribute("AttackCount") lần. สร้างความเสียหาย $Attribute("Damage") หน่วย $Attribute("AttackCount") ครั้ง.
12 Card_Basic_FireBall_DisplayName FireBall 火球术 火球術 ファイアボール 화염구 Cầu Lửa ลูกไฟ
13 Card_Basic_FireBall_FunctionText Deal $Attribute("Damage") damage to all enemies and apply $Attribute("BuffStack_Burn") stacks of $Keyword("Basic_Burn"). 对所有敌人造成$Attribute("Damage")点伤害并给予$Attribute("BuffStack_Burn")层$Keyword("Basic_Burn")。 對所有敵人造成$Attribute("Damage")點傷害並給予$Attribute("BuffStack_Burn")層$Keyword("Basic_Burn")。 敵全員に$Attribute("Damage")点のダメージを与え、$Attribute("BuffStack_Burn")層の$Keyword("Basic_Burn")を付与する。 모든 적에게 $Attribute("Damage") 피해를 주고 $Attribute("BuffStack_Burn") 층의 $Keyword("Basic_Burn") 효과를 부여합니다. Gây $Attribute("Damage") sát thương lên tất cả kẻ địch và áp dụng $Attribute("BuffStack_Burn") tầng $Keyword("Basic_Burn"). สร้างความเสียหาย $Attribute("Damage") หน่วยแก่ศัตรูทั้งหมด และมอบสถานะ $Keyword("Basic_Burn") จำนวน $Attribute("BuffStack_Burn") ชั้น.
14 Card_Basic_Scorch_DisplayName Scorch 烧焦 燒焦 焦熱 그슬리기 Thiêu Rụi แผดเผา
15 Card_Basic_Scorch_FunctionText $Keyword("Exhaust"). Double the $Keyword("Basic_Burn") stacks on an enemy. $Keyword("Exhaust")。\n将一名敌人的$Keyword("Basic_Burn")层数翻倍。 $Keyword("Exhaust")。\n將一名敵人的$Keyword("Basic_Burn")層數翻倍。 $Keyword("Exhaust")。\n敵1体の$Keyword("Basic_Burn")層数を2倍にする。 $Keyword("Exhaust")。\n적 한 명의 $Keyword("Basic_Burn") 중첩 수를 2배로 만듭니다. $Keyword("Exhaust").\nNhân đôi số tầng $Keyword("Basic_Burn") của 1 kẻ địch. $Keyword("Exhaust").\nเพิ่มจำนวนชั้นของสถานะ $Keyword("Basic_Burn") ของศัตรู 1 ตัวเป็นสองเท่า.
16 Card_Basic_ElectricClaw_DisplayName Electric Claw 电爪 電爪 電爪 전기 발톱 Vuốt Điện กรงเล็บสายฟ้า
17 Card_Basic_ElectricClaw_FunctionText Deal $Attribute("Damage") damage. Gain $Attribute("BuffStack_Resonance") $Keyword("Basic_ConcentratedSpellcasting"). 造成$Attribute("Damage")点伤害。\n获得$Attribute("BuffStack_Resonance")点$Keyword("Basic_ConcentratedSpellcasting")。 造成$Attribute("Damage")點傷害。\n獲得$Attribute("BuffStack_Resonance")點$Keyword("Basic_ConcentratedSpellcasting")。 $Attribute("Damage")点のダメージを与える。\n$Attribute("BuffStack_Resonance")点の$Keyword("Basic_ConcentratedSpellcasting")を得る。 $Attribute("Damage") 피해를 줍니다.\n$Attribute("BuffStack_Resonance") 포인트의 $Keyword("Basic_ConcentratedSpellcasting") 효과를 얻습니다. Gây $Attribute("Damage") sát thương.\nNhận $Attribute("BuffStack_Resonance") điểm $Keyword("Basic_ConcentratedSpellcasting"). สร้างความเสียหาย $Attribute("Damage") หน่วย.\nได้รับ $Keyword("Basic_ConcentratedSpellcasting") จำนวน $Attribute("BuffStack_Resonance") แต้ม.
18 Card_Basic_WitchcraftRay_DisplayName Witchcraft Ray 巫术射线 巫術射線 ウィッチクラフトレイ 마술 광선 Tia Phép Thuật ลำแสงเวทมนตร์
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