修复
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@@ -10,15 +10,15 @@ namespace Continentis.Mods.Basic.Buffs
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{
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Initialize(BuffType.Positive, BuffDispelLevel.Strong);
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this.contentSubmodule = new ContentSubmodule(this, false)
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this.contentSubmodule = new ContentSubmodule(this)
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.AddParameterGetter("Stack", () => unitedStackSubmodule.stackAmount.ToString());
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this.iconSubmodule = new IconSubmodule(this);
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this.unitedStackSubmodule = new UnitedStackSubmodule(this, true, -1, stack, true);
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this.coreAttributeSubmodule = new CoreAttributeSubmodule(this);
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this.coreAttributeSubmodule.numericChange.Add("PhysicsDamageDealtOffset", stack);
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this.generalAttributeSubmodule = new GeneralAttributeSubmodule(this);
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this.generalAttributeSubmodule.numericChange.Add("PhysicsDamageDealtOffset", stack);
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this.eventSubmodule = new EventSubmodule(this);
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this.eventSubmodule.onDealAttack.Add("Sharpness", new PrioritizedAction<AttackResult>(atkRes =>
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@@ -140,11 +140,11 @@ MonoBehaviour:
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index: 20
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isKeyDuplicated: 0
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- Key: StaminaRecoverPerAction
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Value: 0
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Value: 3
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index: 21
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isKeyDuplicated: 0
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- Key: ManaRecoverPerAction
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Value: 0
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Value: 3
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index: 22
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isKeyDuplicated: 0
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- Key: Speed
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@@ -140,11 +140,11 @@ MonoBehaviour:
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index: 20
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isKeyDuplicated: 0
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- Key: StaminaRecoverPerAction
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Value: 0
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Value: 3
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index: 21
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isKeyDuplicated: 0
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- Key: ManaRecoverPerAction
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Value: 0
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Value: 3
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index: 22
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isKeyDuplicated: 0
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- Key: Speed
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@@ -140,11 +140,11 @@ MonoBehaviour:
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index: 20
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isKeyDuplicated: 0
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- Key: StaminaRecoverPerAction
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Value: 0
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Value: 3
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index: 21
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isKeyDuplicated: 0
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- Key: ManaRecoverPerAction
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Value: 0
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Value: 3
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index: 22
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isKeyDuplicated: 0
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- Key: Speed
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@@ -128,11 +128,11 @@ MonoBehaviour:
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index: 17
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isKeyDuplicated: 0
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- Key: StaminaRecoverPerAction
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Value: 0
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Value: 3
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index: 18
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isKeyDuplicated: 0
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- Key: ManaRecoverPerAction
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Value: 0
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Value: 3
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index: 19
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isKeyDuplicated: 0
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- Key: Speed
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