文本显示和Command大修

This commit is contained in:
SoulliesOfficial
2025-11-08 09:50:55 -05:00
parent 3f1e04dee7
commit b2e9e84c52
78 changed files with 293 additions and 244 deletions

View File

@@ -121,7 +121,7 @@ namespace Continentis.MainGame.Character
/// <returns>是否闪避成功</returns>
public bool CheckDodge(int damage)
{
int dodge = attributeSubmodule.GetRoundCurrentGeneralAttribute("Dodge");
int dodge = attributeSubmodule.GetGeneralAttribute("Dodge");
if (dodge > 0)
{
@@ -145,7 +145,7 @@ namespace Continentis.MainGame.Character
/// <returns>格挡之后的剩余伤害</returns>
public int CheckBlock(int damage)
{
int block = attributeSubmodule.GetRoundCurrentGeneralAttribute("Block");
int block = attributeSubmodule.GetGeneralAttribute("Block");
if (block > 0)
{
@@ -178,7 +178,7 @@ namespace Continentis.MainGame.Character
/// <returns>护盾之后的剩余伤害</returns>
public int CheckShield(int damage)
{
int shield = attributeSubmodule.GetRoundCurrentGeneralAttribute("Shield");
int shield = attributeSubmodule.GetGeneralAttribute("Shield");
if (shield > 0)
{