文本显示和Command大修

This commit is contained in:
SoulliesOfficial
2025-11-08 09:50:55 -05:00
parent 3f1e04dee7
commit b2e9e84c52
78 changed files with 293 additions and 244 deletions

View File

@@ -14,7 +14,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_GenerateCards>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
@@ -23,8 +23,8 @@ namespace Continentis.Mods.Basic.Cards
CardData holyWaterCardData = GetDerivativeCardData(0);
CardInstance.GenerateCardInstance(holyWaterCardData, user.team, "Hand");
}));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
}
}

View File

@@ -15,14 +15,14 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Protect>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_ParamFunction<CharacterBase>((target) =>
LogicComponent<CardLogicComponent_Protect>().GenerateProtection(user, target, GetAttribute("BuffCount_Protecting"))));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
}
}

View File

@@ -16,7 +16,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Protect>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Skill"),
@@ -24,7 +24,7 @@ namespace Continentis.Mods.Basic.Cards
new Cmd_ParamFunction<CharacterBase>((target) =>
LogicComponent<CardLogicComponent_Protect>().GenerateProtection(user, target, GetAttribute("BuffCount_Protecting"))));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()

View File

@@ -17,7 +17,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Protect>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
@@ -35,7 +35,7 @@ namespace Continentis.Mods.Basic.Cards
mainGroup.AddCommand(protectCommand);
}
return mainGroup;
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()

View File

@@ -14,7 +14,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_GenerateCards>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
@@ -31,7 +31,7 @@ namespace Continentis.Mods.Basic.Cards
Debug.LogWarning("EchoOfHonor: No other cards in hand to copy.");
}
}));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
}
}

View File

@@ -14,7 +14,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Defense>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
@@ -28,7 +28,7 @@ namespace Continentis.Mods.Basic.Cards
CreateCharacterBuff<Buffs.EstablishFormation>(stack, count).Apply(target, user, this);
}));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()

View File

@@ -21,14 +21,14 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Defense>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = SingleCommandGroup(
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(() => user.AddBlock(GetAttribute("Block"))),
new Cmd_Function(() => user.deckSubmodule.DrawCards(GetAttribute("DrawCardAmount"))));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()

View File

@@ -9,7 +9,7 @@ namespace Continentis.Mods.Basic.Cards
{
public class GuardianAura : CardLogicBase
{
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Skill"),
@@ -18,7 +18,7 @@ namespace Continentis.Mods.Basic.Cards
CreateCharacterBuff<Buffs.GuardianAura>(GetAttribute("GuardianAuraCount")).Apply(user, user, this);
}));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
}
}

View File

@@ -15,7 +15,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Attack>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
@@ -31,7 +31,7 @@ namespace Continentis.Mods.Basic.Cards
CreateCharacterBuff<Heavy>(false, 1).Apply(user, user, this);
})); //对使用者施加沉重状态
return mainGroup;
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()

View File

@@ -10,7 +10,7 @@ namespace Continentis.Mods.Basic.Cards
{
public class IronWall : CardLogicBase
{
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Skill"),
@@ -19,7 +19,7 @@ namespace Continentis.Mods.Basic.Cards
CreateCharacterBuff<Withstand>(GetAttribute("BuffCount_Withstand")).Apply(user, user, this);
}));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
}
}

View File

@@ -15,7 +15,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Defense>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Skill"),
@@ -25,7 +25,7 @@ namespace Continentis.Mods.Basic.Cards
CreateCharacterBuff<Consolidate>(GetAttribute("BuffCount_Consolidate")).Apply(user, user, this);
}));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()

View File

@@ -9,13 +9,13 @@ namespace Continentis.Mods.Basic.Cards
{
public class OathOfHonor : CardLogicBase
{
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(() => user.ModifyStamina(GetAttribute("StaminaRestore"))));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
}
}

View File

@@ -15,7 +15,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Attack>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
@@ -27,7 +27,7 @@ namespace Continentis.Mods.Basic.Cards
CreateCharacterBuff<Weak>(GetAttribute("WeakCount")).Apply(target, user, this);
}));
return mainGroup;
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()

View File

@@ -15,7 +15,7 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_SelectHandCards>().SetCondition(SelectCondition).SetEffect(SelectEffect);
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
@@ -28,7 +28,7 @@ namespace Continentis.Mods.Basic.Cards
LogicComponent<CardLogicComponent_SelectHandCards>().AddSelectionCommands(ref mainGroup);
return mainGroup;
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()