Torture is basically done

This commit is contained in:
FrazeRIP
2025-11-05 00:44:59 -06:00
parent b77f1c074a
commit b23b02a3c1
6 changed files with 29 additions and 9 deletions

3
.gitignore vendored
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@@ -1,3 +1,4 @@
# ---> Unity # ---> Unity
# This .gitignore file should be placed at the root of your Unity project directory # This .gitignore file should be placed at the root of your Unity project directory
# #
@@ -75,4 +76,4 @@ crashlytics-build.properties
# Temporary auto-generated Android Assets # Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/* /[Aa]ssets/[Ss]treamingAssets/aa/*
/[Aa]ssets/[Ee]xportedMods/* /[Aa]ssets/[Ee]xportedMods/**

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@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:2cb18cafbafa4abf59d881c0ca280feaa21d093bba43cb2caefcaff074e8bd68 oid sha256:68a9791cf9f91cc5970263116a8c808573097b254f64247d11ab4ab3eb3f9d02
size 484662204 size 484663644

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@@ -19,6 +19,7 @@ MonoBehaviour:
cardType: 10 cardType: 10
keywords: keywords:
- TargetSelf - TargetSelf
- TargetEnemies
cardSprite: {fileID: 21300000, guid: 38466aa09b7b3dc468a47c6ca7251524, type: 3} cardSprite: {fileID: 21300000, guid: 38466aa09b7b3dc468a47c6ca7251524, type: 3}
cardLayoutTags: [] cardLayoutTags: []
functionText: Card_Basic_Torture_FunctionText functionText: Card_Basic_Torture_FunctionText
@@ -27,7 +28,7 @@ MonoBehaviour:
variableAttributes: variableAttributes:
dictionaryList: dictionaryList:
- Key: TargetCount - Key: TargetCount
Value: 0 Value: -1
index: 0 index: 0
isKeyDuplicated: 0 isKeyDuplicated: 0
- Key: StaminaCost - Key: StaminaCost
@@ -42,6 +43,10 @@ MonoBehaviour:
Value: 1 Value: 1
index: 3 index: 3
isKeyDuplicated: 0 isKeyDuplicated: 0
- Key: MagicNumber
Value: 1
index: 4
isKeyDuplicated: 0
dividerPosProp: 0.5 dividerPosProp: 0.5
originalAttributes: originalAttributes:
dictionaryList: [] dictionaryList: []

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@@ -1,6 +1,7 @@
using Continentis.MainGame.Card; using Continentis.MainGame.Card;
using Continentis.MainGame.Character; using Continentis.MainGame.Character;
using Continentis.MainGame.Commands; using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using MoreMountains.Tools; using MoreMountains.Tools;
using SLSFramework.General; using SLSFramework.General;
using System.Collections.Generic; using System.Collections.Generic;
@@ -11,10 +12,15 @@ namespace Continentis.Mods.Basic.Cards
{ {
protected override CommandBase PlayEffect(List<CharacterBase> targetList) protected override CommandBase PlayEffect(List<CharacterBase> targetList)
{ {
CommandGroup mainGroup = user.deckSubmodule.DrawCards(1); CommandQueueManager.Instance.AddCommand(user.deckSubmodule.DrawCards(GetAttribute("DrawCardAmount")));
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill")); CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_ParamFunction<CharacterBase>(0.05f, target =>
//Todo: All enemy apply debuff {
if (target != user)
{
CreateCharacterBuff<Corrosion>(GetAttribute("MagicNumber")).Apply(target, user, this);
}
}));
return mainGroup; return mainGroup;
} }
} }

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0117a21d05f91074e9e621b631a13f43
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,3 +1,3 @@
Key,English,Simplified Chinese,Traditional Chinese,Japanese,Korean,Vietnamese,Thai Key,English,Simplified Chinese,Traditional Chinese,Japanese,Korean,Vietnamese,Thai
Card_Basic_Torture_DisplayName,Torture,折磨,,,,, Card_Basic_Torture_DisplayName,Torture,折磨,,,,,
Card_Basic_Torture_FunctionText,Test,一张牌,并折磨程序员,,,,, Card_Basic_Torture_FunctionText,Test,$Attribute("DrawCardAmount")张牌,\n给予所有敌人$Attribute("MagicNumber")层腐蚀。,,,,,
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