更新
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@@ -5,7 +5,7 @@ using NaughtyAttributes;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace SLSFramework.General.LeanPoolAssistance
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namespace SLSUtilities.General.LeanPoolAssistance
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{
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public class PooledObject : MonoBehaviour, IPoolable
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{
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