更新
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@@ -1,8 +1,8 @@
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using Cysharp.Threading.Tasks;
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using SLSFramework.General;
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using SLSUtilities.General;
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using UnityEngine;
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namespace SLSFramework.General
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namespace SLSUtilities.General
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{
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/// <summary>从 outerContext 中读取一个变量并输出到控制台。</summary>
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public class Cmd_GetAndLogVariable : CommandBase
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