This commit is contained in:
SoulliesOfficial
2026-04-17 12:01:50 -04:00
parent dd2657573a
commit ac98ec3aef
438 changed files with 4505 additions and 428 deletions

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@@ -1,5 +1,5 @@
using System.Collections.Generic;
using SLSFramework.General;
using SLSUtilities.General;
namespace Continentis.MainGame.Card
{

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@@ -1,5 +1,5 @@
using System.Collections.Generic;
using SLSFramework.General;
using SLSUtilities.General;
using UnityEngine;
namespace Continentis.MainGame.Card

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@@ -1,9 +1,9 @@
using System;
using System.Collections.Generic;
using Continentis.MainGame.Character;
using SLSFramework.General;
using SLSUtilities.General;
using Sirenix.OdinInspector;
using SLSFramework.UModAssistance;
using SLSUtilities.UModAssistance;
using UnityEngine;
using UnityEngine.Serialization;

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@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using NaughtyAttributes;
using SLSFramework.General;
using SLSUtilities.General;
using UnityEngine;
namespace Continentis.MainGame.Card

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@@ -6,7 +6,7 @@ using Continentis.MainGame.Combat;
using Continentis.MainGame.UI;
using Lean.Pool;
using NaughtyAttributes;
using SLSFramework.General;
using SLSUtilities.General;
using UniRx;
using UnityEngine;

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@@ -4,8 +4,8 @@ using System.Linq;
using Continentis.MainGame.Character;
using Continentis.MainGame.Equipment;
using SoftCircuits.Collections;
using SLSFramework.General;
using SLSFramework.UModAssistance;
using SLSUtilities.General;
using SLSUtilities.UModAssistance;
using UnityEngine;
namespace Continentis.MainGame.Card

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@@ -4,8 +4,8 @@ using System.Linq;
using Continentis.MainGame.Character;
using Continentis.MainGame.Combat;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using SLSFramework.UModAssistance;
using SLSUtilities.General;
using SLSUtilities.UModAssistance;
using UniRx;
using UnityEngine;
using Random = UnityEngine.Random;
@@ -112,12 +112,22 @@ namespace Continentis.MainGame.Card
? characters.Where(character => character.fraction is Fraction.Enemy or Fraction.Neutral)
: characters.Where(character => character.fraction != user.fraction));
//处理保护,嘲讽等
//处理保护,挑衅等(仅对非全体目标卡牌生效)
if (targetCount != -1)
{
// 保护:被保护的目标不可选
List<CharacterBase> protectedTargets = valid.Where(target => target.statusSubmodule.HasStatus(StatusType.Protected)).ToList();
notMet.AddRange(protectedTargets);
valid.RemoveRange(protectedTargets);
// 挑衅:若使用者处于被挑衅状态,则只能选择挑衅者
if (user.statusSubmodule.HasStatus(StatusType.Provoked) && user.statusSubmodule.provokers.Count > 0)
{
List<CharacterBase> provokers = user.statusSubmodule.provokers;
List<CharacterBase> nonProvokerTargets = valid.Where(target => !provokers.Contains(target)).ToList();
notMet.AddRange(nonProvokerTargets);
valid.RemoveRange(nonProvokerTargets);
}
}
}
}

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@@ -1,6 +1,6 @@
using System.Collections.Generic;
using System.Linq;
using SLSFramework.General;
using SLSUtilities.General;
using Unity.VisualScripting;
using UnityEngine;

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@@ -1,6 +1,6 @@
using System.Collections.Generic;
using System.Linq;
using SLSFramework.General;
using SLSUtilities.General;
using UnityEngine;
namespace Continentis.MainGame.Card

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@@ -1,6 +1,6 @@
using System.Collections.Generic;
using System.Linq;
using SLSFramework.General;
using SLSUtilities.General;
using UniRx;
using UnityEngine;

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@@ -1,7 +1,7 @@
using System.Collections.Generic;
using Continentis.MainGame.Character;
using SoftCircuits.Collections;
using SLSFramework.General;
using SLSUtilities.General;
using UnityEngine;
using UnityEngine.Events;

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@@ -1,6 +1,6 @@
using System;
using System.Collections.Generic;
using SLSFramework.General;
using SLSUtilities.General;
using UnityEngine;
namespace Continentis.MainGame.Card

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@@ -4,7 +4,7 @@ using Continentis.MainGame.Combat;
using Continentis.MainGame.UI;
using DG.Tweening;
using Lean.Pool;
using SLSFramework.General;
using SLSUtilities.General;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UI;

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@@ -3,7 +3,7 @@ using System.Linq;
using Continentis.MainGame.Character;
using Continentis.MainGame.Combat;
using Continentis.MainGame.UI;
using SLSFramework.General;
using SLSUtilities.General;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;

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@@ -5,7 +5,7 @@ using System.IO;
using System.Linq;
using Continentis.MainGame.Base;
using Sirenix.OdinInspector;
using SLSFramework.General;
using SLSUtilities.General;
using UnityEditor;
using UnityEngine;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using Continentis.MainGame;
using Continentis.MainGame.Card;
using SLSFramework.UModAssistance;
using SLSUtilities.UModAssistance;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using Continentis.MainGame.Commands;
using Continentis.MainGame.UI;
using SLSFramework.General;
using SLSUtilities.General;
using UnityEngine;
namespace Continentis.MainGame.Card

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using Continentis.MainGame.Commands;
using Continentis.MainGame.UI;
using SLSFramework.General;
using SLSUtilities.General;
namespace Continentis.MainGame.Card
{