更新
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@@ -6,16 +6,16 @@ namespace Continentis.Mods.Basic.Buffs
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{
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public sealed class Weak : CharacterCombatBuffBase
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{
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public Weak(int duration)
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public Weak(int count)
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{
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Initialize(BuffType.Negative, BuffDispelLevel.Basic);
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this.contentSubmodule = new ContentSubmodule(this)
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.AddParameterGetter("Count", () => actionCountSubmodule.remainingCount.ToString());
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.AddParameterGetter("Count", () => roundFirstActionCountSubmodule.remainingCount.ToString());
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this.iconSubmodule = new IconSubmodule(this);
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this.actionCountSubmodule = new CountSubmodule(this, duration);
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this.roundFirstActionCountSubmodule = new CountSubmodule(this, count);
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this.generalAttributeSubmodule = new GeneralAttributeSubmodule(this);
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generalAttributeSubmodule.numericChange.Add("PhysicsDamageDealtMultiplier", -0.25f);
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@@ -27,7 +27,7 @@ namespace Continentis.Mods.Basic.Buffs
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if (FindExistingSameBuff(out existingBuff))
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{
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existingBuff.actionCountSubmodule.AddCount(this.actionCountSubmodule.maximumCount);
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existingBuff.roundFirstActionCountSubmodule.AddCount(this.roundFirstActionCountSubmodule.maximumCount);
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return false;
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}
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