骑士插图,UI调整
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using UnityEngine;
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namespace AnimatorPlus.Example
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{
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public class PlayAnimationExample : MonoBehaviour
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{
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public AnimatorPlus animatorPlus;
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public AnimationClip animationClip;
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public AvatarMask avatarMask;
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public float fadeTime = 0.2f;
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public float fadeInTime = 0.2f;
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public float fadeOutTime = 0.2f;
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public void PlayAnimator()
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{
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animatorPlus.PlayAnimator(fadeTime);
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}
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public void OnSliderValueChanged(float value)
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{
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animatorPlus.Animator.SetFloat("Speed", value);
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}
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public void PlayAnimationClip()
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{
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animatorPlus.PlayAnimationClip(animationClip, fadeInTime,fadeTime);
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}
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public void PlayAnimationClipWithMask()
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{
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animatorPlus.PlayAnimationClip(animationClip, fadeTime, fadeTime, avatarMask);
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}
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}
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}
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