Buff_Basic_Vulnerable_FunctionText,"Increase 50% more physics damage gain, for $ParameterInt(""Count"") actions.","增加50%受到的物理伤害,持续$ParameterInt(""Count"")次行动。",,,,,
Buff_Basic_Vulnerable_FunctionText,"Increase 50% more physics damage gain, for $ParameterInt(""Count"") actions.",增加50%受到的物理伤害,持续$ParameterInt("Count")次行动。,,,,,
Buff_Basic_Blind_DisplayName,Blind,目盲,,,,,
Buff_Basic_Blind_FunctionText," This character's start damage in Dodge Check is decreased by $ParameterInt(""Stack"")% for $ParameterInt(""Count"") actions.","这个角色在闪避检定中的初始伤害降低$ParameterInt(""Stack"")%,持续$ParameterInt(""Count"")次行动。",,,,,
Buff_Basic_Blind_FunctionText, This character's start damage in Dodge Check is decreased by $ParameterInt("Stack")% for $ParameterInt("Count") actions.,这个角色在闪避检定中的初始伤害降低$ParameterInt("Stack")%,持续$ParameterInt("Count")次行动。,,,,,
Buff_Basic_Bleed_DisplayName,Bleed,流血,,,,,
Buff_Basic_Bleed_FunctionText,"After you get attacked, receive damage equals to its stack.
At the beginning of your action, stack is halved (at least 1).","受到攻击后,受到相当于其堆叠层数的伤害。
@@ -18,28 +18,30 @@ Buff_Basic_Burn_FunctionText,"After you play a card, its stack is reduced by 30%
Buff_Basic_Corrosion_FunctionText,"At the beginning of your action, gain damage equals to its stack, then stack is reduced by 1.",在你的行动开始时,获得等于其堆叠层数的伤害,然后其堆叠层数减少 1。,,,,,
Buff_Basic_Firm_DisplayName,Firm,坚韧,,,,,
Buff_Basic_Firm_FunctionTextPos,"Gain $ParameterInt(""Stack"") more block from cards.","从卡牌中获得的格挡增加$ParameterInt(""Stack"")点。",,,,,
Buff_Basic_Firm_FunctionTextNeg,"Gain $ParameterAbsInt(""Stack"") less block from cards.","从卡牌中获得的格挡减少$ParameterAbsInt(""Stack"")点。",,,,,
Buff_Basic_Firm_FunctionTextPos,Gain $ParameterInt("Stack") more block from cards.,从卡牌中获得的格挡增加$ParameterInt("Stack")点。,,,,,
Buff_Basic_Firm_FunctionTextNeg,Gain $ParameterAbsInt("Stack") less block from cards.,从卡牌中获得的格挡减少$ParameterAbsInt("Stack")点。,,,,,
Buff_Basic_Freeze_DisplayName,Freeze,冻结,,,,,
Buff_Basic_Freeze_FunctionText,"Reduce Speed by $ParameterInt(""Count""), also reduce Dodge Gain by $ParameterInt(""Stack"")% for $ParameterInt(""Count"") actions.","将速度降低$ParameterInt(""Count"")点,同时将 闪避获得降低$ParameterInt(""Stack"")%,持续$ParameterInt(""Count"")次行动。",,,,,
Buff_Basic_Freeze_FunctionText,"Reduce Speed by $ParameterInt(""Count""), also reduce Dodge Gain by $ParameterInt(""Stack"")% for $ParameterInt(""Count"") actions.",将速度降低$ParameterInt("Count")点,同时将 闪避获得降低$ParameterInt("Stack")%,持续$ParameterInt("Count")次行动。,,,,,
Buff_Basic_Nimble_DisplayName,Nimble,灵巧,,,,,
Buff_Basic_Nimble_FunctionTextPos,"Gain $ParameterInt(""Stack"") more dodge from cards.","从卡牌中获得的闪避增加$ParameterInt(""Stack"")点。",,,,,
Buff_Basic_Nimble_FunctionTextNeg,"Gain $ParameterAbsInt(""Stack"") less dodge from cards.","从卡牌中获得的闪避减少$ParameterAbsInt(""Stack"")点。",,,,,
Buff_Basic_Nimble_FunctionTextPos,Gain $ParameterInt("Stack") more dodge from cards.,从卡牌中获得的闪避增加$ParameterInt("Stack")点。,,,,,
Buff_Basic_Nimble_FunctionTextNeg,Gain $ParameterAbsInt("Stack") less dodge from cards.,从卡牌中获得的闪避减少$ParameterAbsInt("Stack")点。,,,,,
Buff_Basic_Prowess_DisplayName,Prowess,勇猛,,,,,
Buff_Basic_Prowess_FunctionTextPos,"Deal $ParameterInt(""Stack"") more physical damage from cards.","从卡牌中造成的物理伤害增加$ParameterInt(""Stack"")点。",,,,,
Buff_Basic_Prowess_FunctionTextNeg,"Deal $ParameterAbsInt(""Stack"") less physical damage from cards.","从卡牌中造成的物理伤害减少$ParameterAbsInt(""Stack"")点。",,,,,
Buff_Basic_Prowess_FunctionTextPos,Deal $ParameterInt("Stack") more physical damage from cards.,从卡牌中造成的物理伤害增加$ParameterInt("Stack")点。,,,,,
Buff_Basic_Prowess_FunctionTextNeg,Deal $ParameterAbsInt("Stack") less physical damage from cards.,从卡牌中造成的物理伤害减少$ParameterAbsInt("Stack")点。,,,,,
Buff_Basic_Resonance_FunctionTextPos,"Deal $ParameterInt(""Stack"") more magical damage from cards.","从卡牌中造成的魔法伤害增加$ParameterInt(""Stack"")点。",,,,,
Buff_Basic_Resonance_FunctionTextNeg,"Deal $ParameterAbsInt(""Stack"") less magical damage from cards.","从卡牌中造成的魔法伤害减少$ParameterAbsInt(""Stack"")点。",,,,,
Buff_Basic_Resonance_FunctionTextPos,Deal $ParameterInt("Stack") more magical damage from cards.,从卡牌中造成的魔法伤害增加$ParameterInt("Stack")点。,,,,,
Buff_Basic_Resonance_FunctionTextNeg,Deal $ParameterAbsInt("Stack") less magical damage from cards.,从卡牌中造成的魔法伤害减少$ParameterAbsInt("Stack")点。,,,,,
Buff_Basic_Hellfire_DisplayName,Hellfire,冥火,,,,,
Buff_Basic_Hellfire_FunctionText,"After you play a card, stack is reduced by 20% (at least 1), receive damage equals to the reduced stacks.
It will enhance the effects of some of Marshal's cards.","打出一张牌后,堆叠层数减少20%(至少减少1),并受到等于减少层数的伤害。
Buff_Basic_Protecting_FunctionText,"You are protecting $ParameterString(""Target""), for $ParameterInt(""Count"") rounds.","你正在$ParameterInt(""Count"")回合内保护$ParameterString(""Target"")。",,,,,
Buff_Basic_Protecting_FunctionText,"You are protecting $ParameterString(""Target""), for $ParameterInt(""Count"") rounds.",你正在$ParameterInt("Count")回合内保护$ParameterString("Target")。,,,,,
Buff_Basic_CounterAttack_FunctionText,"Whenever you are attacked, deal $ParameterAbsInt(""Stack"") damage back.",每当你被攻击时,对攻击者造成$ParameterAbsInt("Stack")点伤害。,,,,,
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Keyword_Reuseable_Description,This card will not be discarded after use.,这张卡在使用之后不会被丢弃。,,,,,
Keyword_CounterAttack,Counter Attack,反击,,,,,
Keyword_Reuseable_Description,"Whenever you are attacked, deal damage back equals to the stack amount.",每当你被攻击时,对攻击者造成层数点伤害。,,,,,
1
Key
English
Simplified Chinese
Traditional Chinese
Japanese
Korean
Vietnamese
Thai
33
Keyword_Purify_Description
Remove debuffs.
驱散负面效果。
34
Keyword_Reuseable
Reuseable
复用
35
Keyword_Reuseable_Description
This card will not be discarded after use.
这张卡在使用之后不会被丢弃。
36
Keyword_CounterAttack
Counter Attack
反击
37
Keyword_Reuseable_Description
Whenever you are attacked, deal damage back equals to the stack amount.
每当你被攻击时,对攻击者造成层数点伤害。
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