复制牌,保护buff显示调整
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@@ -116,6 +116,10 @@ namespace Continentis.MainGame.Combat
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}
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}
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}
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character.eventSubmodule.onRoundStart.Invoke();
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character.equipmentSubmodule.currentEquipments.ForEach(equipment => equipment.eventSubmodule.onRoundStart.Invoke());
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character.combatBuffSubmodule.RoundStart();
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}
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NextAction();
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@@ -126,6 +130,13 @@ namespace Continentis.MainGame.Combat
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{
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if (characterController.actionOrderList.Count == 0)
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{
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foreach (CharacterBase character in characterController.characters)
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{
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character.eventSubmodule.onRoundEnd.Invoke();
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character.equipmentSubmodule.currentEquipments.ForEach(equipment => equipment.eventSubmodule.onRoundEnd.Invoke());
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character.combatBuffSubmodule.RoundEnd();
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}
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NextRound();
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return;
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}
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