This commit is contained in:
SoulliesOfficial
2025-10-24 09:11:22 -04:00
parent 61a397dd4c
commit 76157e3cb1
329 changed files with 8609 additions and 4549 deletions

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using UnityEngine;
namespace SLSFramework.General
{
@@ -17,15 +18,16 @@ namespace SLSFramework.General
context = new Dictionary<string, object>();
}
public CommandContext(string key, object value)
public CommandContext((string, object)[] pairs)
{
context = new Dictionary<string, object>
context = new Dictionary<string, object>();
foreach ((string, object) pair in pairs)
{
{ key, value }
};
context[pair.Item1] = pair.Item2;
}
}
public CommandContext(List<KeyValuePair<string, object>> initialInfo)
public CommandContext(Dictionary<string, object> initialInfo)
{
context = new Dictionary<string, object>();
foreach (var pair in initialInfo)
@@ -33,7 +35,7 @@ namespace SLSFramework.General
context[pair.Key] = pair.Value;
}
}
public CommandContext Clone()
{
var newContext = new CommandContext();
@@ -43,6 +45,15 @@ namespace SLSFramework.General
}
return newContext;
}
public CommandContext Merge(CommandContext other)
{
foreach (var pair in other.context)
{
this.context[pair.Key] = pair.Value;
}
return this;
}
public T GetInfo<T>(string key)
{
@@ -50,6 +61,8 @@ namespace SLSFramework.General
{
return typedValue;
}
Debug.LogWarning($"CommandContext 中不存在键 '{key}',或其类型不匹配。返回默认值。");
return default;
}
}

View File

@@ -12,10 +12,23 @@ namespace SLSFramework.General
{
public readonly List<CommandBase> commands = new List<CommandBase>();
public readonly ExecutionMode mode;
/// <summary>
/// 包含了指令组执行过程中产生的所有上下文信息。不论是内部还是外部的上下文皆可获取。
/// </summary>
public readonly CommandContext groupContext;
public CommandGroup(ExecutionMode mode, params CommandBase[] commands)
{
this.mode = mode;
this.groupContext = new CommandContext();
this.commands.AddRange(commands);
}
public CommandGroup(ExecutionMode mode, CommandContext groupContext, params CommandBase[] commands)
{
this.mode = mode;
this.groupContext = groupContext;
this.commands.AddRange(commands);
}
@@ -42,7 +55,13 @@ namespace SLSFramework.General
// 而是创建一个“延迟执行”的 Observable 序列。
// Defer 会将对 Execute 的调用推迟到 Concat/WhenAll 真正订阅它的时候。
var lazyCommandObservables = commands.Select(cmd =>
Observable.Defer(() => cmd.Execute(outerContext))
Observable.Defer(() =>
{
IObservable<Unit> result = cmd.Execute(outerContext);
groupContext.Merge(outerContext);
groupContext.Merge(cmd.selfContext);
return result;
})
);
IObservable<Unit> executionFlow;
@@ -58,6 +77,7 @@ namespace SLSFramework.General
executionFlow = Observable.WhenAll(lazyCommandObservables).AsUnitObservable();
}
return executionFlow;
// 注意:基类中的 TakeUntil(forceCompleteSubject) 会自动应用到这里返回的流上,所以无需重复添加。
}

View File

@@ -70,7 +70,7 @@ namespace SLSFramework.General
*/
}
public void AddCommand(CommandBase command, CommandContext context = null)
public CommandBase AddCommand(CommandBase command, CommandContext context = null)
{
context ??= new CommandContext();
// 将指令和其上下文入队
@@ -80,6 +80,8 @@ namespace SLSFramework.General
// 如果队列当前不忙,这个调用会立即开始处理我们刚刚添加的指令。
// 如果队列正忙,这个调用什么也不做,因为当前指令完成后会自动处理下一个。
ProcessNextInQueue();
return command;
}