继续
This commit is contained in:
@@ -13,10 +13,9 @@ MonoBehaviour:
|
||||
m_Name: EquipmentData_Basic_SteelBracer
|
||||
m_EditorClassIdentifier:
|
||||
haveCustomClass: 1
|
||||
classFullName: Basic_SteelBracer
|
||||
modName:
|
||||
className:
|
||||
displayName:
|
||||
modName: Basic
|
||||
className: SteelBracer
|
||||
displayName: Card_Basic_SteelBracer_DisplayName
|
||||
tags:
|
||||
- Armor
|
||||
equipmentRarity: 10
|
||||
|
||||
@@ -7,14 +7,14 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Equipments
|
||||
{
|
||||
public class Basic_SteelBracer : EquipmentBase
|
||||
public class SteelBracer : EquipmentBase
|
||||
{
|
||||
public override void Initialize(CharacterBase character)
|
||||
{
|
||||
base.Initialize(character);
|
||||
eventSubmodule.onCombatStart.InsertByPriority("SteelArmArmor_AddFirm", new EventUnit(() =>
|
||||
eventSubmodule.onCombatStart.InsertByPriority("SteelBracer_AddFirm", new EventUnit(() =>
|
||||
{
|
||||
new Basic_Firm(1).Apply(character);
|
||||
new Firm(1).Apply(character);
|
||||
}));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user