继续
This commit is contained in:
@@ -4,13 +4,12 @@ using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
using CombatBuffBase = Continentis.MainGame.Character.CombatBuffBase;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Bleed : CombatBuffBase
|
||||
public sealed class Bleed : CharacterCombatBuffBase
|
||||
{
|
||||
public Basic_Bleed(int stack)
|
||||
public Bleed(int stack)
|
||||
{
|
||||
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
||||
|
||||
@@ -4,14 +4,9 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Blind : CombatBuffBase
|
||||
public sealed class Blind : CharacterCombatBuffBase
|
||||
{
|
||||
private string GetDescription(int rounds, int stacks)
|
||||
{
|
||||
return $"This character's start damage in Dodge Check is decreased by {stacks}% for {rounds} rounds.";
|
||||
}
|
||||
|
||||
public Basic_Blind(int initialCount, int stack = 25)
|
||||
public Blind(int initialCount, int stack = 25)
|
||||
{
|
||||
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
||||
|
||||
@@ -27,7 +22,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
generalAttributeSubmodule.numericChange.Add("DodgeCheckStartDamageMultiplier", -0.01f * stack);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Blind", attachedCharacter.characterView);
|
||||
|
||||
@@ -4,13 +4,12 @@ using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
using CombatBuffBase = Continentis.MainGame.Character.CombatBuffBase;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Burn : CombatBuffBase
|
||||
public sealed class Burn : CharacterCombatBuffBase
|
||||
{
|
||||
public Basic_Burn(int stack)
|
||||
public Burn(int stack)
|
||||
{
|
||||
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
||||
|
||||
@@ -25,7 +24,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
this.eventSubmodule.onAfterPlayCard.Add("Burn", new EventUnit<CardInstance, List<CharacterBase>>(OnAfterPlayCard));
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Burn", attachedCharacter.characterView);
|
||||
|
||||
@@ -5,9 +5,9 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Corrosion : CombatBuffBase
|
||||
public sealed class Corrosion : CharacterCombatBuffBase
|
||||
{
|
||||
public Basic_Corrosion(int stack)
|
||||
public Corrosion(int stack)
|
||||
{
|
||||
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
||||
|
||||
@@ -6,9 +6,9 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Firm : CombatBuffBase, IBuffExtension_IntegerRange
|
||||
public sealed class Firm : CharacterCombatBuffBase, IBuffExtension_IntegerRange
|
||||
{
|
||||
public Basic_Firm(int stack)
|
||||
public Firm(int stack)
|
||||
{
|
||||
Initialize(BuffType.Positive, BuffDispelLevel.Strong);
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
(this as IBuffExtension_IntegerRange).Initialize(stack);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Firm", attachedCharacter.characterView);
|
||||
|
||||
@@ -4,9 +4,9 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Freeze : CombatBuffBase
|
||||
public sealed class Freeze : CharacterCombatBuffBase
|
||||
{
|
||||
public Basic_Freeze(int initialCount, int stack = 25)
|
||||
public Freeze(int initialCount, int stack = 25)
|
||||
{
|
||||
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
generalAttributeSubmodule.numericChange.Add("DodgeGainMultiplier", -0.01f * stack);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Freeze", attachedCharacter.characterView);
|
||||
|
||||
44
Assets/Mods/Basic/Characters/CombatBuffs/General/Heavy.cs
Normal file
44
Assets/Mods/Basic/Characters/CombatBuffs/General/Heavy.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using Continentis.MainGame;
|
||||
using Continentis.MainGame.Character;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public class Heavy : CharacterCombatBuffBase
|
||||
{
|
||||
private readonly bool isAdditive;
|
||||
|
||||
|
||||
public Heavy(bool additive = false, int actionCount = 1)
|
||||
{
|
||||
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
||||
this.isAdditive = additive;
|
||||
|
||||
this.contentSubmodule = new ContentSubmodule(this)
|
||||
.AddParameterGetter("Count", () => actionCountSubmodule.remainingCount.ToString());
|
||||
|
||||
this.iconSubmodule = new IconSubmodule(this);
|
||||
|
||||
this.actionCountSubmodule = new CountSubmodule(this, actionCount);
|
||||
|
||||
this.statusSubmodule = new StatusSubmodule(this, StatusType.Heavy);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Heavy", attachedCharacter.characterView);
|
||||
|
||||
if (FindExistingSameBuff(out existingBuff))
|
||||
{
|
||||
if (this.isAdditive) //可叠加型状态
|
||||
{
|
||||
existingBuff.actionCountSubmodule.AddMaxCount(this.actionCountSubmodule.maximumCount);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fa6416b18bb0122409abb80cfddbedc2
|
||||
@@ -6,9 +6,9 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Nimble : CombatBuffBase, IBuffExtension_IntegerRange
|
||||
public sealed class Nimble : CharacterCombatBuffBase, IBuffExtension_IntegerRange
|
||||
{
|
||||
public Basic_Nimble(int stack)
|
||||
public Nimble(int stack)
|
||||
{
|
||||
Initialize(BuffType.Positive, BuffDispelLevel.Strong);
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
(this as IBuffExtension_IntegerRange).Initialize(stack);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Nimble", attachedCharacter.characterView);
|
||||
|
||||
@@ -6,9 +6,9 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Prowess : CombatBuffBase, IBuffExtension_IntegerRange
|
||||
public sealed class Prowess : CharacterCombatBuffBase, IBuffExtension_IntegerRange
|
||||
{
|
||||
public Basic_Prowess(int stack)
|
||||
public Prowess(int stack)
|
||||
{
|
||||
Initialize(BuffType.Positive, BuffDispelLevel.Strong);
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
(this as IBuffExtension_IntegerRange).Initialize(stack);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Prowess", attachedCharacter.characterView);
|
||||
|
||||
@@ -3,15 +3,14 @@ using Continentis.MainGame;
|
||||
using Continentis.MainGame.Character;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
using CombatBuffBase = Continentis.MainGame.Character.CombatBuffBase;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Resonance : CombatBuffBase, IBuffExtension_IntegerRange
|
||||
public sealed class Resonance : CharacterCombatBuffBase, IBuffExtension_IntegerRange
|
||||
{
|
||||
public Func<string> GetDescription { get; set; }
|
||||
|
||||
public Basic_Resonance(int stack)
|
||||
public Resonance(int stack)
|
||||
{
|
||||
Initialize(BuffType.Positive, BuffDispelLevel.Strong);
|
||||
|
||||
@@ -28,7 +27,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
(this as IBuffExtension_IntegerRange).Initialize(stack);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Resonance", attachedCharacter.characterView);
|
||||
|
||||
@@ -5,9 +5,9 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Vulnerable : CombatBuffBase
|
||||
public sealed class Vulnerable : CharacterCombatBuffBase
|
||||
{
|
||||
public Basic_Vulnerable(int duration)
|
||||
public Vulnerable(int duration)
|
||||
{
|
||||
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
generalAttributeSubmodule.numericChange.Add("PhysicsDamageGainMultiplier", 0.5f);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Vulnerable", attachedCharacter.characterView);
|
||||
|
||||
@@ -4,9 +4,9 @@ using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Weak : CombatBuffBase
|
||||
public sealed class Weak : CharacterCombatBuffBase
|
||||
{
|
||||
public Basic_Weak(int duration)
|
||||
public Weak(int duration)
|
||||
{
|
||||
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
generalAttributeSubmodule.numericChange.Add("PhysicsDamageDealtMultiplier", -0.25f);
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Weak", attachedCharacter.characterView);
|
||||
|
||||
8
Assets/Mods/Basic/Characters/CombatBuffs/Knight.meta
Normal file
8
Assets/Mods/Basic/Characters/CombatBuffs/Knight.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 78fb31cba17376a48898d49f1620ce06
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,45 @@
|
||||
using Continentis.MainGame;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Combat;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public class GuardianAura : CharacterCombatBuffBase
|
||||
{
|
||||
public GuardianAura(int stack)
|
||||
{
|
||||
Initialize(BuffType.Focusing, BuffDispelLevel.Strong);
|
||||
|
||||
this.contentSubmodule = new ContentSubmodule(this)
|
||||
.AddParameterGetter("Stack", () => unitedStackSubmodule.stackAmount.ToString());
|
||||
|
||||
this.iconSubmodule = new IconSubmodule(this);
|
||||
|
||||
this.unitedStackSubmodule = new UnitedStackSubmodule(this, stack);
|
||||
|
||||
this.eventSubmodule = new EventSubmodule(this);
|
||||
this.eventSubmodule.onActionStart.Add("GuardianAura", new EventUnit(() =>
|
||||
{
|
||||
CombatMainManager.Instance.characterController.playerHeroes.ForEach(hero =>
|
||||
{
|
||||
hero.AddBlock(this.unitedStackSubmodule.stackAmount, false);
|
||||
});
|
||||
}));
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText(contentSubmodule.displayName, attachedCharacter.characterView);
|
||||
|
||||
if (FocusingCheck(out existingBuff))
|
||||
{
|
||||
existingBuff.unitedStackSubmodule.PickHigherStack(this.unitedStackSubmodule.stackAmount);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fd3b89d41b8c03f48a7226ff11d2f74a
|
||||
@@ -4,11 +4,10 @@ using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
using CombatBuffBase = Continentis.MainGame.Character.CombatBuffBase;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_Hellfire : CombatBuffBase
|
||||
public sealed class Basic_Hellfire : CharacterCombatBuffBase
|
||||
{
|
||||
public Basic_Hellfire(int stack)
|
||||
{
|
||||
@@ -25,7 +24,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
this.eventSubmodule.onAfterPlayCard.Add("Basic_Hellfire", new EventUnit<CardInstance, List<CharacterBase>>(OnAfterPlayCard));
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Hellfire", attachedCharacter.characterView);
|
||||
|
||||
|
||||
@@ -3,11 +3,10 @@ using Continentis.MainGame;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using UnityEngine;
|
||||
using CombatBuffBase = Continentis.MainGame.Character.CombatBuffBase;
|
||||
|
||||
namespace Continentis.Mods.Basic.Buffs
|
||||
{
|
||||
public sealed class Basic_SoulAbsorption : CombatBuffBase
|
||||
public sealed class Basic_SoulAbsorption : CharacterCombatBuffBase
|
||||
{
|
||||
public Basic_SoulAbsorption(int stack)
|
||||
{
|
||||
@@ -24,7 +23,7 @@ namespace Continentis.Mods.Basic.Buffs
|
||||
this.generalAttributeSubmodule.numericChange["LifeStealMultiplier"] = stack * 0.01f;
|
||||
}
|
||||
|
||||
public override bool OnBuffApply(out CombatBuffBase existingBuff)
|
||||
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
||||
{
|
||||
MainGameManager.Instance.basePrefabs.GenerateInfoText("Soul Absorption", attachedCharacter.characterView);
|
||||
|
||||
|
||||
@@ -116,7 +116,7 @@ MonoBehaviour:
|
||||
index: 14
|
||||
isKeyDuplicated: 0
|
||||
- Key: MaximumStamina
|
||||
Value: 0
|
||||
Value: 2
|
||||
index: 15
|
||||
isKeyDuplicated: 0
|
||||
- Key: MaximumMana
|
||||
@@ -167,6 +167,18 @@ MonoBehaviour:
|
||||
Value: 0
|
||||
index: 27
|
||||
isKeyDuplicated: 0
|
||||
- Key: Block
|
||||
Value: 0
|
||||
index: 28
|
||||
isKeyDuplicated: 0
|
||||
- Key: Dodge
|
||||
Value: 0
|
||||
index: 29
|
||||
isKeyDuplicated: 0
|
||||
- Key: Shield
|
||||
Value: 0
|
||||
index: 30
|
||||
isKeyDuplicated: 0
|
||||
dividerPosProp: 0.5
|
||||
runtimeGeneralAttributes:
|
||||
dictionaryList:
|
||||
@@ -189,10 +201,12 @@ MonoBehaviour:
|
||||
derivativeCardDataRefs: []
|
||||
derivativeCharacterDataRefs: []
|
||||
initialDeckRef:
|
||||
- CardData_Basic_Strike
|
||||
- CardData_Basic_KnightStrike
|
||||
- CardData_Basic_Cohesion
|
||||
- CardData_Basic_Recollection
|
||||
- CardData_Basic_Smite
|
||||
- CardData_Basic_HeavySlash
|
||||
- CardData_Basic_ThinkingCountermeasures
|
||||
- CardData_Basic_GuardianAura
|
||||
hudDataRefs:
|
||||
- HUDData_Basic_Default
|
||||
|
||||
@@ -17,10 +17,11 @@ MonoBehaviour:
|
||||
modName: Basic
|
||||
className: Mage
|
||||
displayName: Mage
|
||||
tags: []
|
||||
avatar: {fileID: 21300000, guid: b63325d4cba3da84c9e7dc7d0e7c5a8a, type: 3}
|
||||
portrait: {fileID: 0}
|
||||
characterDescription: Test Description.
|
||||
tags: []
|
||||
characterStory:
|
||||
coreAttributes:
|
||||
dictionaryList:
|
||||
- Key: Level
|
||||
@@ -103,7 +104,7 @@ MonoBehaviour:
|
||||
index: 11
|
||||
isKeyDuplicated: 0
|
||||
- Key: MaximumStamina
|
||||
Value: 0
|
||||
Value: 2
|
||||
index: 12
|
||||
isKeyDuplicated: 0
|
||||
- Key: MaximumMana
|
||||
@@ -154,6 +155,30 @@ MonoBehaviour:
|
||||
Value: 0
|
||||
index: 24
|
||||
isKeyDuplicated: 0
|
||||
- Key: FinalDamageDealtMultiplier
|
||||
Value: 1
|
||||
index: 25
|
||||
isKeyDuplicated: 0
|
||||
- Key: FinalDamageGainMultiplier
|
||||
Value: 1
|
||||
index: 26
|
||||
isKeyDuplicated: 0
|
||||
- Key: DodgeCheckStartDamageMultiplier
|
||||
Value: 1
|
||||
index: 27
|
||||
isKeyDuplicated: 0
|
||||
- Key: Shield
|
||||
Value: 0
|
||||
index: 28
|
||||
isKeyDuplicated: 0
|
||||
- Key: Dodge
|
||||
Value: 0
|
||||
index: 29
|
||||
isKeyDuplicated: 0
|
||||
- Key: Block
|
||||
Value: 0
|
||||
index: 30
|
||||
isKeyDuplicated: 0
|
||||
dividerPosProp: 0.5
|
||||
runtimeGeneralAttributes:
|
||||
dictionaryList:
|
||||
|
||||
@@ -116,7 +116,7 @@ MonoBehaviour:
|
||||
index: 14
|
||||
isKeyDuplicated: 0
|
||||
- Key: MaximumStamina
|
||||
Value: 0
|
||||
Value: 2
|
||||
index: 15
|
||||
isKeyDuplicated: 0
|
||||
- Key: MaximumMana
|
||||
|
||||
@@ -17,10 +17,11 @@ MonoBehaviour:
|
||||
modName: Basic
|
||||
className: SkeletonGuard
|
||||
displayName: Skeleton Guard
|
||||
tags: []
|
||||
avatar: {fileID: 21300000, guid: d54a00073ed0a454e9fc275b297350dc, type: 3}
|
||||
portrait: {fileID: 0}
|
||||
characterDescription: Test Description.
|
||||
tags: []
|
||||
characterStory:
|
||||
coreAttributes:
|
||||
dictionaryList:
|
||||
- Key: Level
|
||||
@@ -103,7 +104,7 @@ MonoBehaviour:
|
||||
index: 11
|
||||
isKeyDuplicated: 0
|
||||
- Key: MaximumStamina
|
||||
Value: 0
|
||||
Value: 2
|
||||
index: 12
|
||||
isKeyDuplicated: 0
|
||||
- Key: MaximumMana
|
||||
@@ -154,6 +155,30 @@ MonoBehaviour:
|
||||
Value: 0
|
||||
index: 24
|
||||
isKeyDuplicated: 0
|
||||
- Key: FinalDamageDealtMultiplier
|
||||
Value: 1
|
||||
index: 25
|
||||
isKeyDuplicated: 0
|
||||
- Key: FinalDamageGainMultiplier
|
||||
Value: 1
|
||||
index: 26
|
||||
isKeyDuplicated: 0
|
||||
- Key: DodgeCheckStartDamageMultiplier
|
||||
Value: 1
|
||||
index: 27
|
||||
isKeyDuplicated: 0
|
||||
- Key: Block
|
||||
Value: 0
|
||||
index: 28
|
||||
isKeyDuplicated: 0
|
||||
- Key: Dodge
|
||||
Value: 0
|
||||
index: 29
|
||||
isKeyDuplicated: 0
|
||||
- Key: Shield
|
||||
Value: 0
|
||||
index: 30
|
||||
isKeyDuplicated: 0
|
||||
dividerPosProp: 0.5
|
||||
runtimeGeneralAttributes:
|
||||
dictionaryList:
|
||||
|
||||
@@ -157,6 +157,18 @@ MonoBehaviour:
|
||||
Value: 0
|
||||
index: 27
|
||||
isKeyDuplicated: 0
|
||||
- Key: Block
|
||||
Value: 0
|
||||
index: 28
|
||||
isKeyDuplicated: 0
|
||||
- Key: Dodge
|
||||
Value: 0
|
||||
index: 29
|
||||
isKeyDuplicated: 0
|
||||
- Key: Shield
|
||||
Value: 0
|
||||
index: 30
|
||||
isKeyDuplicated: 0
|
||||
dividerPosProp: 0.75
|
||||
runtimeGeneralAttributes:
|
||||
dictionaryList:
|
||||
|
||||
Reference in New Issue
Block a user