FlashTerror

This commit is contained in:
FrazeRIP
2025-11-11 00:15:16 -06:00
parent 2aea1a2c81
commit 7260976696
4 changed files with 15 additions and 4 deletions

View File

@@ -13,12 +13,14 @@ MonoBehaviour:
m_Name: CardData_Basic_FlashTerror m_Name: CardData_Basic_FlashTerror
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
modName: Basic modName: Basic
categoryName:
className: FlashTerror className: FlashTerror
displayName: Card_Basic_FlashTerror_DisplayName displayName: Card_Basic_FlashTerror_DisplayName
cardRarity: 20 cardRarity: 20
cardType: 10 cardType: 10
keywords: keywords:
- TargetEnemies - TargetEnemies
- Exhaust
cardSprite: {fileID: 21300000, guid: 38466aa09b7b3dc468a47c6ca7251524, type: 3} cardSprite: {fileID: 21300000, guid: 38466aa09b7b3dc468a47c6ca7251524, type: 3}
cardLayoutTags: [] cardLayoutTags: []
functionText: Card_Basic_FlashTerror_FunctionText functionText: Card_Basic_FlashTerror_FunctionText

View File

@@ -1,5 +1,6 @@
using Continentis.MainGame.Card; using Continentis.MainGame.Card;
using Continentis.MainGame.Character; using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General; using SLSFramework.General;
using System.Collections.Generic; using System.Collections.Generic;
@@ -9,7 +10,15 @@ namespace Continentis.Mods.Basic.Cards
{ {
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList) protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{ {
return base.PlayEffect(targetList); CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_ParamFunction<CharacterBase>(0.01f, target =>
{
if (target != user)
{
CreateCharacterBuff<Buffs.Vulnerable>(GetAttribute("BuffStack")).Apply(target, user, this);
}
}));
return new List<CommandBase> { mainGroup };
} }
} }
} }

View File

@@ -13,7 +13,7 @@ namespace Continentis.Mods.Basic.Cards
{ {
CommandQueueManager.Instance.AddCommand(user.deckSubmodule.DrawCards(GetAttribute("DrawCount"))); CommandQueueManager.Instance.AddCommand(user.deckSubmodule.DrawCards(GetAttribute("DrawCount")));
CommandGroup mainGroup = TargetListCommandGroup(targetList, CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_ParamFunction<CharacterBase>(0.05f, target => new Cmd_ParamFunction<CharacterBase>(0.01f, target =>
{ {
if (target != user) if (target != user)
{ {

View File

@@ -19,5 +19,5 @@ Card_Basic_AmbushStance_DisplayName,Ambush Stance,伺机待发,,,,,
Card_Basic_AmbushStance_FunctionText,Test Description,每当你打出一张牌,获得$Attribute("BuffStack")层$Keyword("Basic_Sharpness")。,,,,, Card_Basic_AmbushStance_FunctionText,Test Description,每当你打出一张牌,获得$Attribute("BuffStack")层$Keyword("Basic_Sharpness")。,,,,,
Card_Basic_Backstab_DisplayName,Backstab,背刺,,,,, Card_Basic_Backstab_DisplayName,Backstab,背刺,,,,,
Card_Basic_Backstab_FunctionText,Test Description,造成$Attribute("Damage")点伤害。\n返还这张牌使用的$Keyword("Basic_Sharpness")层数。,,,,, Card_Basic_Backstab_FunctionText,Test Description,造成$Attribute("Damage")点伤害。\n返还这张牌使用的$Keyword("Basic_Sharpness")层数。,,,,,
Card_Basic_FlashTerror_DisplayName,FlashTerror,快速威吓TODO,,,,, Card_Basic_FlashTerror_DisplayName,FlashTerror,快速威吓,,,,,
Card_Basic_FlashTerror_FunctionText,Test Description,TODO,,,,, Card_Basic_FlashTerror_FunctionText,Test Description,$Keyword("Exhaust")。\n给与全体敌人$Attribute("BuffStack")层$Keyword("Basic_Vulnerable")。,,,,,
Can't render this file because it contains an unexpected character in line 3 and column 64.