MOD!
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@@ -1,10 +1,12 @@
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using System;
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using System.Collections.Generic;
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using Sirenix.OdinInspector;
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using SoulliesFramework.General;
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using NaughtyAttributes;
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using SLSFramework.General;
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using UnityEngine;
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namespace Continentis.MainGame.Card
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{
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[Serializable]
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public class CardUpgradeNode
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{
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[ReadOnly]
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@@ -76,7 +78,7 @@ namespace Continentis.MainGame.Card
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}
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else
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{
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Debug.LogError($"[CardUpgradeNode] Attempted to get upgrade attributes for a non-terminal node card {sourceCard.cardName}.");
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Debug.LogError($"[CardUpgradeNode] Attempted to get upgrade attributes for a non-terminal node card {sourceCard.classFullName}.");
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}
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return upgradeAttributes;
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