MOD!
This commit is contained in:
@@ -0,0 +1,21 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 84c0ec397cb4d8f4c958b7f0bc3f545c, type: 3}
|
||||
m_Name: AreaAuras Group
|
||||
m_EditorClassIdentifier:
|
||||
demoEffectCollection:
|
||||
- {fileID: 11400000, guid: 80c5e58b2ac4fed41b9b49bd3ee31de0, type: 2}
|
||||
- {fileID: 11400000, guid: 0ac2fbad66ef1314f8a9574a61c30148, type: 2}
|
||||
- {fileID: 11400000, guid: 856aafc32e1426942b937115f41d8357, type: 2}
|
||||
- {fileID: 11400000, guid: e689c7f4df62ed8458f53fd6c9ec16d3, type: 2}
|
||||
- {fileID: 11400000, guid: 27b18a3b866a81c439ec146d6c365cef, type: 2}
|
||||
- {fileID: 11400000, guid: 4e5b27977623d0245a0aff954a08d9fb, type: 2}
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2997711416bbf0343b42d0df92fa198c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/AreaAuras
|
||||
Group.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: AreaBlue
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 3536986080484332858, guid: 8946e62d89e36e9449c8b9e92eba8fc9,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.85
|
||||
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4e5b27977623d0245a0aff954a08d9fb
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/AreaBlue.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: AreaGreen
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 4426621991517509651, guid: adcb95a05ba2b3040b161e3571a7ed69,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.85
|
||||
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e689c7f4df62ed8458f53fd6c9ec16d3
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/AreaGreen.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: AreaPurple
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 5406217724660893965, guid: eb8b1e24c1e847e468ff4293c7d56b7e,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.85
|
||||
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 27b18a3b866a81c439ec146d6c365cef
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/AreaPurple.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: AreaRed
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 4922659033416720293, guid: e3f2adf95423d494fb1bff5a380480f4,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.85
|
||||
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 856aafc32e1426942b937115f41d8357
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/AreaRed.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: AuraEvil
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 647104670885987435, guid: 4779b010dbd1403488ea49e9d17ffd85,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0ac2fbad66ef1314f8a9574a61c30148
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/AuraEvil.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: AuraHoly
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.25
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 4410437682428655200, guid: 586feea8620dbf144a7df821bbc81ae6,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 80c5e58b2ac4fed41b9b49bd3ee31de0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/AuraHoly.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,23 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 84c0ec397cb4d8f4c958b7f0bc3f545c, type: 3}
|
||||
m_Name: Explosion Group
|
||||
m_EditorClassIdentifier:
|
||||
demoEffectCollection:
|
||||
- {fileID: 11400000, guid: 7481046c0aff40d4fb17d42d0fb2840d, type: 2}
|
||||
- {fileID: 11400000, guid: 5273513a9f6311a4a9cc4c874ba563e9, type: 2}
|
||||
- {fileID: 11400000, guid: da7dceb3eb09136489a03378d91e98f0, type: 2}
|
||||
- {fileID: 11400000, guid: f5018390849215c4292ceb24a1779004, type: 2}
|
||||
- {fileID: 11400000, guid: add35f8a1a24bb34caf78aa5d441f308, type: 2}
|
||||
- {fileID: 11400000, guid: 70e25ccbe9407394595aa82178a48a63, type: 2}
|
||||
- {fileID: 11400000, guid: 4e8539315ba43d14f841a29a7569ba24, type: 2}
|
||||
- {fileID: 11400000, guid: 2d2a3b35561e37f4d9e06752b67f4984, type: 2}
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d8ac90e7e4da50d419660ef755b0a622
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Explosion
|
||||
Group.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Explosions Blue Impact
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 4
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 660604078598729712, guid: a0deec4ddb1966147a11772c5df7cda6,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 0.15
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0.5, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4e8539315ba43d14f841a29a7569ba24
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Explosions
|
||||
Blue Impact.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Explosions Bomb
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 3
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6271241949191652176, guid: 739d19610906a434a8d67ca770434aca,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.15
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7481046c0aff40d4fb17d42d0fb2840d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Explosions
|
||||
Bomb.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Explosions Galaxy
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 3
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6549543012873742316, guid: 85df402618e06014dbc12715d31c1f54,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.15
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5273513a9f6311a4a9cc4c874ba563e9
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Explosions
|
||||
Galaxy.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Explosions Purple Impact
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 4
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 1996815043310994508, guid: ca168918dcbdf16499c659dd970e55c3,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 0.15
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0.5, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2d2a3b35561e37f4d9e06752b67f4984
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Explosions
|
||||
Purple Impact.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Explosions Red Impact
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 4
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 660604078598729712, guid: 28e3a12f83bb82d4187803aac2e18d7f,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.15
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0.5, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 70e25ccbe9407394595aa82178a48a63
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Explosions
|
||||
Red Impact.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Explosions Toon Bomb
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 3
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 389972561583142955, guid: a6a02baceacd0a34892152a14a057b79,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.15
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: da7dceb3eb09136489a03378d91e98f0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Explosions
|
||||
Toon Bomb.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Explosions Water Splash
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 2
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 5270293092982160256, guid: 31b7e818b1c9ab8458e851630289e0d5,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.05
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: add35f8a1a24bb34caf78aa5d441f308
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Explosions
|
||||
Water Splash.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Magic Explosive Spell
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 3
|
||||
cooldown: 1
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 7282744016949600942, guid: acc28f1bb222c5946b6b8a4925e435fb,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 0.15
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 2.5, z: 0}
|
||||
scaleMultiplier: 2.5
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f5018390849215c4292ceb24a1779004
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Magic
|
||||
Explosive Spell.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,23 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 84c0ec397cb4d8f4c958b7f0bc3f545c, type: 3}
|
||||
m_Name: Playable Others Group
|
||||
m_EditorClassIdentifier:
|
||||
demoEffectCollection:
|
||||
- {fileID: 11400000, guid: 7960db61b729cb648a2177a3f1a84198, type: 2}
|
||||
- {fileID: 11400000, guid: a24a599d3477dd148891d0b99a836020, type: 2}
|
||||
- {fileID: 11400000, guid: f1bd0e13fce394941ae794e48f2b04f8, type: 2}
|
||||
- {fileID: 11400000, guid: 47521b0e034c0e643bb647221453b71e, type: 2}
|
||||
- {fileID: 11400000, guid: a9cee579e75fe0f4b97011296a2ac1a0, type: 2}
|
||||
- {fileID: 11400000, guid: 9b5fc6a0c21574b44b70f47470c76914, type: 2}
|
||||
- {fileID: 11400000, guid: 0bdb0af86b2593c41a29c3660a29f0b5, type: 2}
|
||||
- {fileID: 11400000, guid: 05948df1db6e70c42b7ed1114a52ed84, type: 2}
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 454185a685db4f0439b25b3433c8eea3
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playable
|
||||
Others Group.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Playables Blue Beam
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 5.4
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 2452431822119802724, guid: e7c59611687a9b5488ef64b81974b83b,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 0.2
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.6
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0bdb0af86b2593c41a29c3660a29f0b5
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playables
|
||||
Blue Beam.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Playables Incinerate Spell
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 5
|
||||
cooldown: 0.3
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6777932572600773440, guid: 47f46edf5b4392c48ad75011d064daed,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 0.15
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9b5fc6a0c21574b44b70f47470c76914
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playables
|
||||
Incinerate Spell.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Playables Lightning Strike
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 4
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6974084246394710616, guid: b202acbc71e0a8242a574cbd85ce4cc6,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.17
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.6
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7960db61b729cb648a2177a3f1a84198
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playables
|
||||
Lightning Strike.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Playables Orange Beam
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 5.4
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 2149182546648063064, guid: 5fd51f8a759b0ee47a7514f35dceda52,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 0.2
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.6
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 05948df1db6e70c42b7ed1114a52ed84
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playables
|
||||
Orange Beam.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Playables Slash 1
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.5
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 1046451019080088590, guid: 61ab448a77d8dd0479b8e6f492d48783,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 1, z: 0}
|
||||
scaleMultiplier: 5
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a24a599d3477dd148891d0b99a836020
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playables
|
||||
Slash 1.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Playables Slash 2
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.5
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6131268248031804023, guid: 58eb57a8db9362b49a2c9d078230ae67,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f1bd0e13fce394941ae794e48f2b04f8
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playables
|
||||
Slash 2.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Playables Slash 3
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.5
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 1246592314711313202, guid: c5b2f6570a24754439a86d7c9daa85f0,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 47521b0e034c0e643bb647221453b71e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playables
|
||||
Slash 3.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Playables Slash 4
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.5
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 3810401267860011805, guid: 0bcac8acdcf1fc946a12821b7579b59b,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a9cee579e75fe0f4b97011296a2ac1a0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Playables
|
||||
Slash 4.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 84c0ec397cb4d8f4c958b7f0bc3f545c, type: 3}
|
||||
m_Name: Projectile Group 1
|
||||
m_EditorClassIdentifier:
|
||||
demoEffectCollection:
|
||||
- {fileID: 11400000, guid: 0abcde512ec6e0b409bb63ed04016bac, type: 2}
|
||||
- {fileID: 11400000, guid: 0d244645008f9af47b92c31639e4de66, type: 2}
|
||||
- {fileID: 11400000, guid: c9ddd0911b510b6498f5e9a9c8a5b9bb, type: 2}
|
||||
- {fileID: 11400000, guid: 2fe663a79d064f248843931b984cafc6, type: 2}
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 26ad14216f123a64283702498e199fba
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Projectile
|
||||
Group 1.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,33 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Projectiles Digital
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.3
|
||||
isShootProjectile: 1
|
||||
effectPrefab: {fileID: 0}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 5295586122231405360, guid: 76ff8ef44a10b794bb0f8ff177b9ca27,
|
||||
type: 3}
|
||||
muzzleFlashPrefab: {fileID: 2150663922741438954, guid: df2e711cc0744ce45819d3540feb0dc1,
|
||||
type: 3}
|
||||
impactPrefab: {fileID: 3010895046562501561, guid: 357ca1f3c55d5aa46a0e1bea4f0109ba,
|
||||
type: 3}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.1
|
||||
projectileImpactShakeAmount: 0.15
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0abcde512ec6e0b409bb63ed04016bac
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Projectiles
|
||||
Digital.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,33 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Projectiles Fire
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.3
|
||||
isShootProjectile: 1
|
||||
effectPrefab: {fileID: 0}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 7493796544200936264, guid: 625a5893477f7b94da52aa0c2e1eb1d8,
|
||||
type: 3}
|
||||
muzzleFlashPrefab: {fileID: 2590524686154786745, guid: 44240b632ed6d3b49a31f2ef45dfc9cd,
|
||||
type: 3}
|
||||
impactPrefab: {fileID: 416251089823111746, guid: 240c830bfe588ad4f9925288b65d7a18,
|
||||
type: 3}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.1
|
||||
projectileImpactShakeAmount: 0.15
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0d244645008f9af47b92c31639e4de66
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Projectiles
|
||||
Fire.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,33 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Projectiles Gun
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.1
|
||||
isShootProjectile: 1
|
||||
effectPrefab: {fileID: 0}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 40
|
||||
projectilePrefab: {fileID: 8530891135317232908, guid: 0318a5d4e9f35b3499c3a51e7e053320,
|
||||
type: 3}
|
||||
muzzleFlashPrefab: {fileID: 3875329135514961720, guid: 09e753e00edbb714ebf549c2dd326f01,
|
||||
type: 3}
|
||||
impactPrefab: {fileID: 3291244538907713110, guid: 4e25fca77bf9f0f4b810156a77203cb3,
|
||||
type: 3}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.1
|
||||
projectileImpactShakeAmount: 0.15
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2fe663a79d064f248843931b984cafc6
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Projectiles
|
||||
Gun.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,33 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Projectiles Ice
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 0
|
||||
canBePlayedAgain: 1
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.3
|
||||
isShootProjectile: 1
|
||||
effectPrefab: {fileID: 0}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 7258936774047215834, guid: 0ab20d89b262f8240999628a1403ecc8,
|
||||
type: 3}
|
||||
muzzleFlashPrefab: {fileID: 3686776489152041964, guid: ea55588be86a46d469f4669d2afe8fae,
|
||||
type: 3}
|
||||
impactPrefab: {fileID: 7031711661290200971, guid: 9a10e7fa8b74dcb46829ad3dce4ef4da,
|
||||
type: 3}
|
||||
doCameraShake: 1
|
||||
mainEffectShakeAmount: 0.1
|
||||
projectileImpactShakeAmount: 0.15
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c9ddd0911b510b6498f5e9a9c8a5b9bb
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Projectiles
|
||||
Ice.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,20 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 84c0ec397cb4d8f4c958b7f0bc3f545c, type: 3}
|
||||
m_Name: Shield Group
|
||||
m_EditorClassIdentifier:
|
||||
demoEffectCollection:
|
||||
- {fileID: 11400000, guid: 0f28fb75103090e449b745f41fe3b11c, type: 2}
|
||||
- {fileID: 11400000, guid: 38578179895abb14fa4bc20d2f2e2a61, type: 2}
|
||||
- {fileID: 11400000, guid: 9f1465dabf2f2ec4a835fd50bc504c62, type: 2}
|
||||
- {fileID: 11400000, guid: b72596da8a58ad84088b3c4cb50d7950, type: 2}
|
||||
- {fileID: 11400000, guid: 6d1b09ff80da9d24dac76ae5fb9a74a1, type: 2}
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 63101e3d8df5abc4194e977b88374d88
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Shield
|
||||
Group.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Shields Fire
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 8430737855443032435, guid: 24b86388d47215d4b98788fb02b3c8da,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.6
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9f1465dabf2f2ec4a835fd50bc504c62
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Shields
|
||||
Fire.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,29 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Shields Sand
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 8490756215475655487, guid: 72b730f5c37013544825594f97fa45c3,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 1, z: 0}
|
||||
scaleMultiplier: 1.5
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0f28fb75103090e449b745f41fe3b11c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Shields
|
||||
Sand.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Shields Scifi 2
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.25
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6875871598205834589, guid: 583ed185b5641b84e82ba81a629e2671,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6d1b09ff80da9d24dac76ae5fb9a74a1
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Shields
|
||||
Scifi 2.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,29 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Shields Scifi
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 8357530487574917736, guid: 3625aed245cb1b548a6d0eaf91d652f7,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b72596da8a58ad84088b3c4cb50d7950
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Shields
|
||||
Scifi.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Shields Water
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 5950102653247709576, guid: 862784398b0561347ac1540ebfa9cf4c,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0.3, z: 0}
|
||||
scaleMultiplier: 0.6
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 38578179895abb14fa4bc20d2f2e2a61
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Shields
|
||||
Water.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Blue Fire
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.25
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 179617693071064624, guid: 76557be7663b50b4b9e3239617c76343,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0.5, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8bdb66fcf5019ad4a829587f2e4a2f1e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Blue Fire.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Dark Magic Orb
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6865371433226509301, guid: da7de3026ee5b96448290b857b84082b,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 3
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de9ddf21f9f685c40aca6feb60a0c114
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Dark Magic Orb.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Electricity
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6678588679366763109, guid: 09c387cf0bd54034daad364798d579b4,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 4
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3d852b57762b99543a2668635d883124
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Electricity.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Fire Trail
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 3664148209819926659, guid: f571da8dcc95c394cbb7d759393a34a9,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 28ceb67735581cf40af11de84b62500d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Fire Trail.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Galaxy Character
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 1255672179292069195, guid: bac2ab3ffbe2ce84884063d179a4b926,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 33a80fc9384edec4ea96b414c034722f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Galaxy Character.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Ghost Trail
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 7356203045360921323, guid: d89a666f64ac5d34cbdf11feff621012,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cba8e358f418d24499ebbc429dfd84a5
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Ghost Trail.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Pink Trail
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 6589810480430926173, guid: 868dd89d73b93984aac4105e62d708d5,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 062bd8cb92551654bb159a8278de6f1b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Pink Trail.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Pixel Fire
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.25
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 5831044895573428068, guid: fc037f230093fb447a6e7f4504e453c8,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0.25, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f8537fa3ce8924847835f08c42fbb3c6
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Pixel Fire.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Real Fire
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.25
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 4792680382119220239, guid: d381137911a99034f822b715d9ff32d8,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 1, z: 0}
|
||||
scaleMultiplier: 2
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7ea0a102c50d38d4e978c211c4d0a3f8
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Real Fire.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Thick Smoke
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 8851326773914328275, guid: 2e2caef164873ad4f94bacedb961cccf,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e6b76ae8f1642644c9aeb47501793d43
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Thick Smoke.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics1 Toon Character
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.25
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 7078852584556060361, guid: ffcbb66ea1d9fd24d981eb9553ea0335,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 40e53777b47263141b9741f35a158646
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1
|
||||
Toon Character.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,26 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 84c0ec397cb4d8f4c958b7f0bc3f545c, type: 3}
|
||||
m_Name: Statics1
|
||||
m_EditorClassIdentifier:
|
||||
demoEffectCollection:
|
||||
- {fileID: 11400000, guid: de9ddf21f9f685c40aca6feb60a0c114, type: 2}
|
||||
- {fileID: 11400000, guid: 3d852b57762b99543a2668635d883124, type: 2}
|
||||
- {fileID: 11400000, guid: e6b76ae8f1642644c9aeb47501793d43, type: 2}
|
||||
- {fileID: 11400000, guid: 33a80fc9384edec4ea96b414c034722f, type: 2}
|
||||
- {fileID: 11400000, guid: 40e53777b47263141b9741f35a158646, type: 2}
|
||||
- {fileID: 11400000, guid: 7ea0a102c50d38d4e978c211c4d0a3f8, type: 2}
|
||||
- {fileID: 11400000, guid: 8bdb66fcf5019ad4a829587f2e4a2f1e, type: 2}
|
||||
- {fileID: 11400000, guid: f8537fa3ce8924847835f08c42fbb3c6, type: 2}
|
||||
- {fileID: 11400000, guid: 062bd8cb92551654bb159a8278de6f1b, type: 2}
|
||||
- {fileID: 11400000, guid: cba8e358f418d24499ebbc429dfd84a5, type: 2}
|
||||
- {fileID: 11400000, guid: 28ceb67735581cf40af11de84b62500d, type: 2}
|
||||
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 557c1bcf5fe675f4380f6c2157ca8d2b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,30 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics2 Air Column
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 4074180291764849440, guid: da387ef9566fb3e4884431f6512b9795,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 1
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
scaleMultiplier: 0.6
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5ef3354e1856fb14eb0c0b316e723333
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics2
|
||||
Air Column.asset
|
||||
uploadId: 701632
|
||||
@@ -0,0 +1,31 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
||||
m_Name: Statics2 Blue Pixel Portal
|
||||
m_EditorClassIdentifier:
|
||||
onlyOneAtATime: 1
|
||||
canBePlayedAgain: 0
|
||||
randomSpreadRadius: 0
|
||||
cooldown: 0.25
|
||||
isShootProjectile: 0
|
||||
effectPrefab: {fileID: 3053724306134487678, guid: 825fa02a7f86dd74cb5fae9038304906,
|
||||
type: 3}
|
||||
spawnTouchingFloor: 0
|
||||
projectileSpeed: 15
|
||||
projectilePrefab: {fileID: 0}
|
||||
muzzleFlashPrefab: {fileID: 0}
|
||||
impactPrefab: {fileID: 0}
|
||||
doCameraShake: 0
|
||||
mainEffectShakeAmount: 1
|
||||
projectileImpactShakeAmount: 1
|
||||
positionOffset: {x: 0, y: 0.6, z: 0}
|
||||
scaleMultiplier: 1
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 948e252bc5935bb49887b48fd2f4f862
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 206665
|
||||
packageName: All In 1 Vfx Toolkit
|
||||
packageVersion: 2.1
|
||||
assetPath: Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics2
|
||||
Blue Pixel Portal.asset
|
||||
uploadId: 701632
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user