MOD!
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1
Assets/Continentis Mod Tools/Do NOT EXPORT MANUALLY.txt
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1
Assets/Continentis Mod Tools/Do NOT EXPORT MANUALLY.txt
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The parent folder was generated by uMod 2.0 mod tools generator. If you need to create a Unity package to provide to your modders then you should use the mod tools builder wizard. Exporting the parent folder manually may cause errors on import as vital components may be missing
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fileFormatVersion: 2
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guid: bea42bd66252a4746ad517f29b890f0b
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Continentis Mod Tools/Scripts.meta
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Assets/Continentis Mod Tools/Scripts.meta
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fileFormatVersion: 2
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guid: ebfaa1f17629e924fbb84a3171112f12
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Continentis Mod Tools/Scripts/Editor.meta
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Assets/Continentis Mod Tools/Scripts/Editor.meta
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fileFormatVersion: 2
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guid: 553cb37644e9eaf4d8f9c78f6f3659fe
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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95
Assets/Continentis Mod Tools/Scripts/Editor/ModToolsMenu.cs
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Assets/Continentis Mod Tools/Scripts/Editor/ModToolsMenu.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Continentis_Mod_Tools.Generated
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{
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using UMod.Shared;
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public class ModToolsMenu
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{
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[UnityEditor.MenuItem("Mod Tools/Create/New Mod", priority=0)]
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internal static void Menu_Create_New_Mod()
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{
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UMod.BuildEngine.ModToolsUtil.ShowToolsWindow(typeof(UMod.Exporter.CreateModWindow));
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}
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[UnityEditor.MenuItem("Mod Tools/Create/Prefab Node", priority=1)]
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internal static void Menu_Create_Prefab_Node()
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{
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UMod.BuildEngine.ModToolsUtil.CreatePrefabNode();
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}
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[UnityEditor.MenuItem("Mod Tools/Create/Material Node", priority=2)]
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internal static void Menu_Create_Material_Node()
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{
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UMod.BuildEngine.ModToolsUtil.CreateMaterialNode();
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}
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[UnityEditor.MenuItem("Mod Tools/Exporter", priority=23)]
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internal static void Menu_Exporter()
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{
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UMod.BuildEngine.ModToolsUtil.ShowToolsWindow(typeof(UMod.Exporter.ExporterWindow));
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}
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[UnityEditor.MenuItem("Mod Tools/Export Settings", priority=44)]
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internal static void Menu_Export_Settings()
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{
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UMod.BuildEngine.ModToolsUtil.ShowToolsWindow(typeof(UMod.Exporter.SettingsWindow));
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}
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[UnityEditor.MenuItem("Mod Tools/Build Mod %#b", priority=45)]
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internal static void Menu_Build_Mod___b()
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{
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UMod.ModTools.Export.ExportSettings settings = UMod.ModTools.Export.ExportSettings.Active.Load();
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if ((settings == null))
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{
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throw new UMod.ModLoadException("The export settings are missing from this mod tools package");
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}
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UMod.BuildEngine.ModToolsUtil.StartBuild(settings);
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}
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[UnityEditor.MenuItem("Mod Tools/Build and Run %#r", priority=46)]
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internal static void Menu_Build_and_Run___r()
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{
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UMod.ModTools.Export.ExportSettings settings = UMod.ModTools.Export.ExportSettings.Active.Load();
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if ((settings == null))
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{
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throw new UMod.ModLoadException("The export settings are missing from this mod tools package");
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}
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UMod.BuildEngine.ModToolsUtil.StartBuildAndRun(settings);
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}
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[UnityEditor.MenuItem("Mod Tools/Help", priority=67)]
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internal static void Menu_Help()
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{
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UMod.BuildEngine.ModToolsUtil.ShowToolsWindow(typeof(UMod.Exporter.HelpWindow));
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}
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[UnityEditor.MenuItem("Mod Tools/About", priority=68)]
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internal static void Menu_About()
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{
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UMod.BuildEngine.ModToolsUtil.ShowToolsWindow(typeof(UMod.Exporter.AboutWindow));
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}
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[UnityEditor.MenuItem("Mod Tools/Referencing/Rebuild Reference Cache", priority=89)]
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internal static void Menu_Referencing_Rebuild_Reference_Cache()
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{
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UMod.BuildEngine.ModToolsUtil.RebuildReferenceCache();
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}
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[UnityEditor.MenuItem("Mod Tools/Game Assets", priority=110)]
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internal static void Menu_Game_Assets()
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{
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UMod.BuildEngine.ModToolsUtil.ShowToolsWindow(typeof(UMod.Exporter.GameAssetsWindow));
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: c6ed6c105bbd33d4da2a6a23608516e5
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