Card爆改!
This commit is contained in:
@@ -80,19 +80,19 @@ namespace Continentis.MainGame.UI
|
||||
return;
|
||||
}
|
||||
|
||||
if (selectedCards.Contains(cardView.cardInstance))
|
||||
if (selectedCards.Contains(cardView.card))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!selectionCondition(cardView.cardInstance))
|
||||
if (!selectionCondition(cardView.card))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string pileName = cardView.cardInstance.cardLocation.pileName;
|
||||
int index = cardView.cardInstance.deck.Pile(pileName).IndexOf(cardView.cardInstance);
|
||||
selectedCards.Add(cardView.cardInstance);
|
||||
string pileName = cardView.card.cardLocation.pileName;
|
||||
int index = cardView.card.deck.Pile(pileName).IndexOf(cardView.card);
|
||||
selectedCards.Add(cardView.card);
|
||||
|
||||
CombatUIManager.Instance.combatMainPage.Pile(pileName).RemoveCard(cardView);
|
||||
cardView.transform.SetParent(selectionContainer, false);
|
||||
@@ -105,9 +105,9 @@ namespace Continentis.MainGame.UI
|
||||
|
||||
public void Deselect(HandCardView cardView)
|
||||
{
|
||||
CardLocation location = cardView.cardInstance.cardLocation;
|
||||
CardLocation location = cardView.card.cardLocation;
|
||||
PileBase uiPile = CombatUIManager.Instance.combatMainPage.Pile(location.pileName);
|
||||
selectedCards.Remove(cardView.cardInstance);
|
||||
selectedCards.Remove(cardView.card);
|
||||
uiPile.AddCard(cardView);
|
||||
cardView.transform.SetParent(uiPile.rectTransform, false);
|
||||
cardView.transform.SetSiblingIndex(location.index);
|
||||
|
||||
Reference in New Issue
Block a user