Card爆改!
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@@ -3,14 +3,14 @@ using UnityEngine;
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namespace Continentis.MainGame.Card
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{
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public class WeightSubmodule : SubmoduleBase<CardLogicBase>
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public class WeightSubmodule : SubmoduleBase<CardInstance>
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{
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public bool forceUse;
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public bool forceIgnore;
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public float baseWeight;
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public float currentWeight;
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public WeightSubmodule(CardLogicBase owner) : base(owner)
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public WeightSubmodule(CardInstance owner) : base(owner)
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{
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this.forceUse = false;
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this.forceIgnore = false;
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