五张牌!

This commit is contained in:
SoulliesOfficial
2025-10-30 04:21:28 -04:00
parent 2906206f0c
commit 4c7e5c397b
171 changed files with 2168 additions and 41 deletions

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d660b922259f5f848b315b727e1cac6d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,62 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Bludgeon
m_EditorClassIdentifier:
modName: Basic
className: Bludgeon
displayName: Card_Basic_Bludgeon_DisplayName
cardRarity: 40
cardType: 0
tags:
- TargetEnemies
- Physics
cardSprite: {fileID: 21300000, guid: 77039de54f12e2a4e914f0b4956edf17, type: 3}
functionText: Card_Basic_Bludgeon_FunctionText
cardDescription: $Keyword("Tardy"), $Keyword("Strike"). Deal $Attribute("Damage")
damage, and apply $Attribute("WeaknessLayer") layers of $Keyword("Basic_Weak").
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: Damage
Value: 48
index: 0
isKeyDuplicated: 0
- Key: StaminaCost
Value: 4
index: 1
isKeyDuplicated: 0
- Key: ManaCost
Value: 0
index: 2
isKeyDuplicated: 0
- Key: TargetCount
Value: 1
index: 3
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,49 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_DualStrike
m_EditorClassIdentifier:
modName: Basic
className: DualStrike
displayName: Card_Basic_DualStrike_DisplayName
cardRarity: 10
cardType: 0
keywords:
- Strike
cardSprite: {fileID: 21300000, guid: b5ebf255ba7f19543b7faea59e86ea77, type: 3}
cardLayoutTags: []
functionText: Card_Basic_DualStrike_FunctionText
cardDescription: '$Keyword("Strike"), deal $Attribute("Damage") damage twice. '
baseWeight: 1
variableAttributes:
dictionaryList:
- Key:
Value: 0
index: 0
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,44 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_FireBolt
m_EditorClassIdentifier:
modName: Basic
className: FireBolt
displayName: Card_Basic_FireBolt_DisplayName
cardRarity: 10
cardType: 0
tags: []
cardSprite: {fileID: 21300000, guid: d29ead9d91b5ff0458f582889b916a1b, type: 3}
functionText: Card_Basic_FireBolt_FunctionText
cardDescription: $Keyword("Arcane"), deal $Attribute("Damage") fire damage. Apply
$Attribute("BuffLayer_Burn") stacks of Burn.
baseWeight: 1
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d110401e77704aa4492fc4d10d2d492a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,61 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_HeavySlash
m_EditorClassIdentifier:
modName: Basic
className: HeavySlash
displayName: Card_Basic_HeavySlash_DisplayName
cardRarity: 10
cardType: 0
tags:
- TargetEnemies
- Physics
cardSprite: {fileID: 21300000, guid: 4dfb0269898da3f4c99c9d0d77b21048, type: 3}
functionText: Card_Basic_HeavySlash_FunctionText
cardDescription:
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: Damage
Value: 40
index: 0
isKeyDuplicated: 0
- Key: StaminaCost
Value: 3
index: 1
isKeyDuplicated: 0
- Key: ManaCost
Value: 0
index: 2
isKeyDuplicated: 0
- Key: TargetCount
Value: 1
index: 3
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,61 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Prick
m_EditorClassIdentifier:
modName: Basic
className: Prick
displayName: Card_Basic_Prick_DisplayName
cardRarity: 10
cardType: 0
tags:
- TargetEnemies
- Physics
cardSprite: {fileID: 21300000, guid: ec97c1fc43ccf9245ba35e83b5e4159d, type: 3}
functionText: Card_Basic_Prick_FunctionText
cardDescription: '$Keyword("Prick"), deal $Attribute("Damage") damage. '
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: Damage
Value: 6
index: 0
isKeyDuplicated: 0
- Key: StaminaCost
Value: 1
index: 1
isKeyDuplicated: 0
- Key: ManaCost
Value: 0
index: 2
isKeyDuplicated: 0
- Key: TargetCount
Value: 1
index: 3
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f108133bb577f9e4190543ea97eaed86
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,44 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_RadiantBolt
m_EditorClassIdentifier:
modName: Basic
className: RadiantBolt
displayName: Card_Basic_RadiantBolt_DisplayName
cardRarity: 10
cardType: 0
tags: []
cardSprite: {fileID: 21300000, guid: ae026f8c9f580c84a81cf24dcede67c4, type: 3}
functionText: Card_Basic_RadiantBolt_FunctionText
cardDescription: $Keyword("Arcane"), deal $Attribute("Damage") light damage. Apply
$Attribute("BuffLayer_Blind") stacks of Burn.
baseWeight: 1
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 526f4b7615230074084aa7d43683e2b2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,43 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_RayOfFrost
m_EditorClassIdentifier:
modName: Basic
className: RayOfFrost
displayName: Card_Basic_RayOfFrost_DisplayName
cardRarity: 10
cardType: 0
tags: []
cardSprite: {fileID: 21300000, guid: bf7f801433f268846a4bc9fa86e543ce, type: 3}
functionText: Card_Basic_RayOfFrost_FunctionText
cardDescription: $Keyword("Arcane"), deal $Attribute("Damage") water damage.
baseWeight: 1
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 669532d7a6deb1042a2976c4ab968ac6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,44 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_RecklessAssault
m_EditorClassIdentifier:
modName: Basic
className: RecklessAssault
displayName: Card_Basic_RecklessAssault_DisplayName
cardRarity: 30
cardType: 0
tags: []
cardSprite: {fileID: 21300000, guid: cefa74ce958129d4dbaf9bf3bf8599d5, type: 3}
functionText: Card_Basic_RecklessAssault_FunctionText
cardDescription: $Keyword("Instant"), $Keyword("Unplayable"), $Keyword("Prick"),
deal $Attribute("Damage") damage to a random target.
baseWeight: 1
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 97686de28a4638148a6c5653311cbf4d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,61 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Slash
m_EditorClassIdentifier:
modName: Basic
className: Slash
displayName: Card_Basic_Slash_DisplayName
cardRarity: 10
cardType: 0
tags:
- TargetEnemies
- Physics
cardSprite: {fileID: 21300000, guid: a835333acb04d9c4483b2832897e90d5, type: 3}
functionText: Card_Basic_Slash_FunctionText
cardDescription: '$Keyword("Slash"), deal $Attribute("Damage") damage. '
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: Damage
Value: 8
index: 0
isKeyDuplicated: 0
- Key: StaminaCost
Value: 1
index: 1
isKeyDuplicated: 0
- Key: ManaCost
Value: 0
index: 2
isKeyDuplicated: 0
- Key: TargetCount
Value: 1
index: 3
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ac9f7b6185f0b04498dde4a3dffde6ef
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,63 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Strike
m_EditorClassIdentifier:
modName: Basic
className: Strike
displayName: Card_Basic_Strike_DisplayName
cardRarity: 10
cardType: 0
keywords:
- Strike
- TargetEnemies
cardSprite: {fileID: 21300000, guid: 54336fab907a76a4095ff5607e0b86c8, type: 3}
cardLayoutTags: []
functionText: Card_Basic_Strike_FunctionText
cardDescription: Card_Basic_Strike_Description
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: Damage
Value: 8
index: 0
isKeyDuplicated: 0
- Key: StaminaCost
Value: 1
index: 1
isKeyDuplicated: 0
- Key: ManaCost
Value: 0
index: 2
isKeyDuplicated: 0
- Key: TargetCount
Value: 1
index: 3
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs:
- VFX_Basic_RedImpact
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 1fa247c5cf9ed6248bcbcc7b2a03176a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,44 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_WindBlade
m_EditorClassIdentifier:
modName: Basic
className: WindBlade
displayName: Card_Basic_WindBlade_DisplayName
cardRarity: 10
cardType: 0
tags: []
cardSprite: {fileID: 21300000, guid: cc9f49d9ed688ff489cb98f12cbe6f1f, type: 3}
functionText: Card_Basic_WindBlade_FunctionText
cardDescription: '$Keyword("Arcane"), deal $Attribute("Damage") wind damage. $Keyword("Suppress"):
Deal 4 extra damage.'
baseWeight: 1
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 4da621336f44f144baa6d3059013a49f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -10,17 +10,19 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Cohesion
m_Name: CardData_Basic_Rouse
m_EditorClassIdentifier:
modName: Basic
className: Cohesion
displayName: Card_Basic_Cohesion_DisplayName
cardRarity: 20
className: Rouse
displayName: Card_Basic_Rouse_DisplayName
cardRarity: 0
cardType: 10
tags:
keywords:
- Exhaust
- TargetSelf
cardSprite: {fileID: 21300000, guid: b07c10d1954a22246bac8ce4e1435846, type: 3}
functionText: Card_Basic_Cohesion_FunctionText
cardSprite: {fileID: 21300000, guid: e5967a626b6f39b49ba395ee29017963, type: 3}
cardLayoutTags: []
functionText: Card_Basic_Rouse_FunctionText
cardDescription:
baseWeight: 1
variableAttributes:

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 99942e4ea875f154db87d2b649d86faf
guid: c11da93ec03b3c247a90bd82c7f6bf80
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000

View File

@@ -10,17 +10,19 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Guard
m_Name: CardData_Basic_Tactic
m_EditorClassIdentifier:
modName: Basic
className: Guard
displayName: Card_Basic_Guard_DisplayName
cardRarity: 10
className: Tactic
displayName: Card_Basic_Tactic_DisplayName
cardRarity: 0
cardType: 10
tags:
- TargetAllies
cardSprite: {fileID: 21300000, guid: 8a44ded566110c048a77ba3ce613a3bf, type: 3}
functionText: Card_Basic_Guard_FunctionText
keywords:
- Exhaust
- TargetSelf
cardSprite: {fileID: 21300000, guid: f1bce6b8b267f1e49ac238ada47a77e1, type: 3}
cardLayoutTags: []
functionText: Card_Basic_Tactic_FunctionText
cardDescription:
baseWeight: 1
variableAttributes:
@@ -34,13 +36,9 @@ MonoBehaviour:
index: 1
isKeyDuplicated: 0
- Key: TargetCount
Value: 1
Value: 0
index: 2
isKeyDuplicated: 0
- Key: BuffCount_Protecting
Value: 2
index: 3
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 6d808a4d7e463684fad4fa536d0c18e1
guid: d7851c5c44fc59847b8ac23672287f73
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000

View File

@@ -10,27 +10,29 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_FightingInspiration
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
m_Name: CardData_Basic_Whimsy
m_EditorClassIdentifier:
modName: Basic
className: FightingInspiration
displayName: Card_Basic_FightingInspiration_DisplayName
cardRarity: 20
className: Whimsy
displayName: Card_Basic_Whimsy_DisplayName
cardRarity: 0
cardType: 10
tags:
keywords:
- Exhaust
- TargetSelf
cardSprite: {fileID: 21300000, guid: 4ba23069b5c59e448a6aa73cfb3bcabc, type: 3}
functionText: Card_Basic_FightingInspiration_FunctionText
cardSprite: {fileID: 21300000, guid: e3221876ab05378478e7e47a4035eee2, type: 3}
cardLayoutTags: []
functionText: Card_Basic_Whimsy_FunctionText
cardDescription:
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: StaminaCost
Value: 0
Value: 1
index: 0
isKeyDuplicated: 0
- Key: ManaCost
Value: 1
Value: 0
index: 1
isKeyDuplicated: 0
- Key: TargetCount

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 2d9fc60741aab5942a8f93d80810a204
guid: 3a3f10e9586d14a4b98370bd76d73f1b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: fba83fb344c53204e8f9a63f888998de
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 786119a50dde112458e2be129c845eeb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,48 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_CommomHolyWater
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
modName: Basic
className: CommonHolyWater
displayName: Card_Basic_CommonHolyWater_DisplayName
cardRarity: 10
cardType: 50
tags:
- TargetCount
cardSprite: {fileID: 21300000, guid: aae12ccc5edd96c40b082fba851f3056, type: 3}
functionText: Card_Basic_CommonHolyWater_FunctionText
cardDescription: $Keyword("Exhaust"), exhaust at most 3 Status or Curse cards.
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: TargetCount
Value: 0
index: 0
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: cbbd115a40fd28d46a02de7ad2cc44d7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,45 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_HiddenBlade
m_EditorClassIdentifier:
modName: Basic
className: HiddenBlade
displayName: Card_Basic_HiddenBlade_DisplayName
cardRarity: 0
cardType: 50
keywords: []
cardSprite: {fileID: 21300000, guid: 8be7e5378b35956469dceadef0180595, type: 3}
cardLayoutTags: []
functionText: Card_Basic_HiddenBlade_FunctionText
cardDescription: $Keyword("Retain"), $Keyword("Exhaust"), $Keyword("Prick"), deal
$Attribute("Damage") damage.
baseWeight: 1
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ca31d9a3ec4800a4caafc7ff203396f3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 4a48c7d22ebf81e4aa8b0c334584f31e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: a61afb6598ed2c144a40252ca154a828
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ae987c682ddb9004f9c9805aeb2631d6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 77af6cad61948704ca7b4a466a578091
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 0efd18e11ee58c842ad8b7eb83366649
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,48 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_HolyWaterPreparation
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
modName: Basic
className: HolyWaterPreparation
displayName: Card_Basic_HolyWaterPreparation_DisplayName
cardRarity: 20
cardType: 10
tags:
- TargetSelf
cardSprite: {fileID: 21300000, guid: 12363d2684ec21944b784f4708f4f2d4, type: 3}
functionText: Card_Basic_HolyWaterPreparation_FunctionText
cardDescription: $Keyword("Innate"), create a bottle of Holy Water into team pile.
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: TargetCount
Value: 0
index: 0
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: c228caf29d94d2d44922fff07099fe4c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,43 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_MudBarrier
m_EditorClassIdentifier:
modName: Basic
className: MudBarrier
displayName: Card_Basic_MudBarrier_DisplayName
cardRarity: 10
cardType: 10
tags: []
cardSprite: {fileID: 21300000, guid: f4aaeac9e07b1ec47bb965f550a84473, type: 3}
functionText: Card_Basic_MudBarrier_FunctionText
cardDescription: $Keyword("Arcane"), add $Attribute("Block") block to self.
baseWeight: 1
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 5b2db6c5c42682441b778a9a1ad92798
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,56 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Recollection
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
modName: Basic
className: Recollection
displayName: Card_Basic_Recollection_DisplayName
cardRarity: 30
cardType: 10
tags:
- TargetSelf
cardSprite: {fileID: 21300000, guid: 38f2828cff4776344831b776bb283635, type: 3}
functionText: Card_Basic_Recollection_FunctionText
cardDescription: Draw a card from discard pile.
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: StaminaCost
Value: 0
index: 0
isKeyDuplicated: 0
- Key: ManaCost
Value: 1
index: 1
isKeyDuplicated: 0
- Key: TargetCount
Value: 0
index: 2
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e76bb1fcf5a45bd42af8f22272a81009
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,60 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_ThinkingCountermeasures
m_EditorClassIdentifier: GameAPI::Continentis.MainGame.Card.CardData
modName: Basic
className: ThinkingCountermeasures
displayName: Card_Basic_ThinkingCountermeasures_DisplayName
cardRarity: 20
cardType: 10
tags:
- TargetSelf
cardSprite: {fileID: 21300000, guid: d45a2d27dcd2fb143a9c049a1a63ba00, type: 3}
functionText: Card_Basic_ThinkingCountermeasures_FunctionText
cardDescription:
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: DrawCardAmount
Value: 2
index: 0
isKeyDuplicated: 0
- Key: StaminaCost
Value: 1
index: 1
isKeyDuplicated: 0
- Key: ManaCost
Value: 0
index: 2
isKeyDuplicated: 0
- Key: TargetCount
Value: 0
index: 3
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: bb5e6097818476b4399826142cecf844
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f26e142f217c2e943b2965ec7b837469
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,43 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Dazed
m_EditorClassIdentifier:
modName: Basic
className: Dazed
displayName: Card_Basic_Dazed_DisplayName
cardRarity: 0
cardType: 30
tags: []
cardSprite: {fileID: 21300000, guid: 4fa91097b38ab974981a7427201c4b71, type: 3}
functionText: Card_Basic_Dazed_FunctionText
cardDescription: $Keyword("Unplayable"), $Keyword("Ethereal").
baseWeight: 0
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: de18daf47b0608f48a60053a5dc83c1b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,44 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Faint
m_EditorClassIdentifier:
modName: Basic
className: Faint
displayName: Card_Basic_Faint_DisplayName
cardRarity: 0
cardType: 30
tags: []
cardSprite: {fileID: 21300000, guid: ea6ee9a7a10623544a51459bf40cad79, type: 3}
functionText: Card_Basic_Faint_FunctionText
cardDescription: $Keyword("Unplayable"), $Keyword("Ethereal"). When you draw this
card, consume 1 stamina.
baseWeight: 1
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 77644052a569b714196cc0a0639d0e47
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,45 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_Oblivion
m_EditorClassIdentifier:
modName: Basic
className: Oblivion
displayName: Card_Basic_Oblivion_DisplayName
cardRarity: 0
cardType: 30
tags: []
cardSprite: {fileID: 21300000, guid: eeb1cc66ab4e431458d499c22a92875f, type: 3}
functionText: Card_Basic_Oblivion_FunctionText
cardDescription: $Keyword("Unplayable"), $Keyword("Ethereal"). Brfore the end of
the action, if this card is in your hand, a random non-status, non-curse card
will be Exhausted.
baseWeight: 0
variableAttributes:
dictionaryList: []
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 3a2d5603c6fea154b9a2d642114cf170
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: