This commit is contained in:
FrazeRIP
2025-11-11 00:09:50 -06:00
parent 01f4f3c76d
commit 2aea1a2c81
5 changed files with 24 additions and 9 deletions

View File

@@ -1,5 +1,6 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using System.Collections.Generic;
@@ -7,9 +8,28 @@ namespace Continentis.Mods.Basic.Cards
{
public class Backstab : CardLogicBase
{
private int _sharpnessCount = 0;
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
CommandGroup mainGroup = TargetListCommandGroup( targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
new Cmd_PlaySFX("SFX_Basic_SwordStrike"),
new Cmd_SpawnVFX("VFX_Basic_RedImpact"),
new Cmd_ParamFunction<CharacterBase>(target =>
{
_sharpnessCount = 0;
if (user.combatBuffSubmodule.HasBuff<Buffs.Sharpness>())
{
_sharpnessCount = user.combatBuffSubmodule.GetBuff<Buffs.Sharpness>().unitedStackSubmodule.stackAmount;
}
user.Attack(target, GetFinalDamage(target));
}),
new Cmd_ParamFunction<CharacterBase>(target =>
{
CreateCharacterBuff<Buffs.Sharpness>(_sharpnessCount).Apply(user, user, this);
}));
return new List<CommandBase> { mainGroup };
}
}
}