keyword + animation
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System.Linq;
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using SLSFramework.General;
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using UnityEngine;
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@@ -7,7 +8,6 @@ namespace Continentis.MainGame.Card
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public class ContentSubmodule : SubmoduleBase<CardLogicBase>
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{
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public List<string> keywords;
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public List<string> hintKeywords;
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public string cardName;
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public Sprite cardSprite;
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@@ -18,8 +18,7 @@ namespace Continentis.MainGame.Card
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public ContentSubmodule(CardLogicBase card) : base(card)
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{
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keywords = new List<string>();
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hintKeywords = new List<string>();
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keywords = card.cardData.keywords;
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cardName = card.cardData.displayName.Localize();
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cardSprite = card.cardData.cardSprite;
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originalFunctionText = card.cardData.functionText.Localize();
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