Files
Cielonos/Assets/Scripts/MainGame/Base/FunctionalAnimation/Payloads/SpawnVFX.cs
SoulliesOfficial d15957c719 更新
2025-12-17 04:19:38 -05:00

19 lines
517 B
C#

using SLSUtilities.FunctionalAnimation;
using UnityEngine;
namespace Cielonos.MainGame.FunctionalAnimation
{
public class SpawnVFX : FuncAnimPayloadBase
{
public string vfxKey = "VFXKey";
public override void Invoke()
{
VFXObject vfxObject = runtimeFuncAnim.executor.vfxData.SpawnVFX(vfxKey).GetComponent<VFXObject>();
if (vfxObject != null)
{
vfxObject.SetCreator(runtimeFuncAnim.executor);
}
}
}
}