39 lines
678 B
C#
39 lines
678 B
C#
using System;
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using UnityEngine;
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namespace Cielonos.MainGame
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{
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public interface IBuffExtension_IntegerRange
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{
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public void Initialize(int amount)
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{
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if (amount > 0)
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{
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OnBecomePositive();
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}
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else if (amount < 0)
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{
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OnBecomeNegative();
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}
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else
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{
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OnBecomeZero();
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}
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}
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public void OnBecomePositive()
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{
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}
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public void OnBecomeZero()
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{
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}
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public void OnBecomeNegative()
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{
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}
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}
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} |