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Cielonos/Assets/External VFXs/Vefects/Stylized VFX URP/Documentation/DISTORTION INFO.txt
2026-05-10 11:47:55 -04:00

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Remember to activate "Depth Texture" and "Opaque Texture" on the Universal Render Pipeline Asset for the distortion to work.
You can find it on Edit > Project Settings > Quality > Rendering > Render Pipeline Asset.
In our case, it's named "URP-HighFidelity-Renderer.asset"
A gray mesh will appear if you don't activate the Depth and Opaque Texture options.
Feel free to remove distortion on the VFX Graph assets if you wish.