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Cielonos/Assets/OtherPlugins/GraphicsCat/Modules/LitPlus/Shaders/Includes/Utils/MathUtils.hlsl
SoulliesOfficial d15957c719 更新
2025-12-17 04:19:38 -05:00

26 lines
529 B
HLSL

#pragma once
// PowX uses the same amount of instructions as generic pow(), but has 2 advantages:
// 1) better instruction pipelining
// 2) no need to worry about NaNs
half SafePow3(half val)
{
return val * val * val;;
}
half SafePow4(half val)
{
half val2 = val * val;
return val2 * val2;
}
half SafePow5(half val)
{
half val2 = val * val;
return val2 * val2 * val;
}
half LumByMax(half3 col) { return max(max(col.x, col.y), col.z); }
half LumByDot(half3 col) { return dot(col, half3(0.3, 0.6, 0.1)); }