13 lines
303 B
HLSL
13 lines
303 B
HLSL
#ifndef POTA_TOON_GLOBAL_INPUT_INCLUDED
|
|
#define POTA_TOON_GLOBAL_INPUT_INCLUDED
|
|
|
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
|
|
|
|
half _ScreenRimWidth;
|
|
half4 _ScreenRimColor;
|
|
|
|
TEXTURE2D_X(_PotaToonCharMask);
|
|
|
|
#define MaxScreenRimDist _ScreenRimColor.a
|
|
|
|
#endif |