Files
Cielonos/Assets/Scripts/MainGame/Base/FunctionalAnimation/Payloads/SpawnVFX.cs
2026-04-18 13:57:19 -04:00

23 lines
563 B
C#

using System;
using SLSUtilities.FunctionalAnimation;
using UnityEngine;
namespace Cielonos.MainGame.FunctionalAnimation
{
[Serializable]
public class SpawnVFX : FuncAnimPayloadBase
{
public string vfxKey = "VFXKey";
public override void Invoke()
{
if (mute) return;
VFXObject vfxObject = character.vfxData.SpawnVFX(vfxKey).GetComponent<VFXObject>();
if (vfxObject != null)
{
vfxObject.SetCreator(character);
}
}
}
}