Files
Cielonos/Assets/Scripts/MainGame/UI/PlayerUI/PlayerCanvas.cs
SoulliesOfficial 50ee502684 完善
2026-02-13 09:22:11 -05:00

24 lines
665 B
C#

using System;
using SLSUtilities.General;
using SLSUtilities.UI;
using TMPro;
using UnityEngine;
namespace Cielonos.MainGame.UI
{
public class PlayerCanvas : Singleton<PlayerCanvas>
{
public Canvas canvas;
public TMP_Text frameRateText;
public MainWeaponUIArea mainWeaponUIArea;
public SupportEquipmentsUIArea supportEquipmentsUIArea;
public PlayerInfoUIArea playerInfoUIArea;
public BossInfoUIArea bossInfoUIArea;
private void Update()
{
float currentFPS = 1.0f / Time.unscaledDeltaTime;
frameRateText.text = $"FPS: {Mathf.RoundToInt(currentFPS)}";
}
}
}