Files
Cielonos/Assets/Scripts/MainGame/UI/PlayerUI/PlayerCanvas.cs
SoulliesOfficial f26f9fd374 爆更
2026-03-20 12:07:44 -04:00

25 lines
713 B
C#

using System;
using SLSUtilities.General;
using SLSUtilities.UI;
using TMPro;
using UnityEngine;
namespace Cielonos.MainGame.UI
{
public class PlayerCanvas : Singleton<PlayerCanvas>
{
public Canvas canvas;
public TMP_Text frameRateText;
public MainWeaponUIArea mainWeaponUIArea;
public SupportEquipmentsUIArea supportEquipmentsUIArea;
public PlayerInfoUIArea playerInfoUIArea;
public BossInfoUIArea bossInfoUIArea;
public EnemyInfoUIArea enemyInfoUIArea;
private void Update()
{
float currentFPS = 1.0f / Time.unscaledDeltaTime;
frameRateText.text = $"FPS: {Mathf.RoundToInt(currentFPS)}";
}
}
}