83 lines
2.2 KiB
Plaintext
83 lines
2.2 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Flash35bcg
|
|
m_Shader: {fileID: 4800000, guid: dd5eb991161d50b4d9452916f712ba14, type: 3}
|
|
m_Parent: {fileID: 0}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords: []
|
|
m_InvalidKeywords:
|
|
- _USEDEPTH_ON
|
|
m_LightmapFlags: 0
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _Flow:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTex:
|
|
m_Texture: {fileID: 2800000, guid: 1b58656efa534c14fb89747b0629d213, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _Mask:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _Noise:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _TextureSample0:
|
|
m_Texture: {fileID: 2800000, guid: 1b58656efa534c14fb89747b0629d213, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _texcoord:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_Lightmaps:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_LightmapsInd:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_ShadowMasks:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _AlphaCutoff: 0.5
|
|
- _CullMode: 0
|
|
- _Depthpower: 0.1
|
|
- _Emission: 3
|
|
- _FresnelPower: 0
|
|
- _FresnelScale: 0
|
|
- _Opacity: 1
|
|
- _QueueControl: 0
|
|
- _QueueOffset: 0
|
|
- _Usecenterglow: 0
|
|
- _Usedepth: 1
|
|
- __dirty: 0
|
|
m_Colors:
|
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
- _DistortionSpeedXYPowerZ: {r: 0, g: 0, b: 0, a: 0}
|
|
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
|
- _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: 0, a: 0}
|
|
m_BuildTextureStacks: []
|