Files
Cielonos/Assets/Scripts/MainGame/Managers/TimeManager.cs
2025-12-22 18:36:29 -05:00

15 lines
596 B
C#

using SLSFramework.General;
using UniRx;
using UnityEngine;
namespace Cielonos.MainGame
{
public class TimeManager : Singleton<TimeManager>
{
public FloatReactiveProperty globalTimeScale = new FloatReactiveProperty(1f);
public FloatReactiveProperty playerTimeScale = new FloatReactiveProperty(1f);
public FloatReactiveProperty alliedMinionTimeScale = new FloatReactiveProperty(1f);
public FloatReactiveProperty nonPlayerTimeScale = new FloatReactiveProperty(1f);
public FloatReactiveProperty enemyTimeScale = new FloatReactiveProperty(1f);
}
}