Files
Cielonos/Assets/Scripts/MainGame/Characters/Player/Items/Base/PassiveEquipmentBase.cs
2026-04-18 13:57:19 -04:00

23 lines
477 B
C#

using UnityEngine;
namespace Cielonos.MainGame.Characters.Inventory
{
public abstract partial class PassiveEquipmentBase : ItemBase
{
}
public partial class PassiveEquipmentBase
{
}
public partial class PassiveEquipmentBase
{
protected override void Update()
{
functionSm?.Update(player.selfTimeSm.DeltaTime);
overloadSm?.Update(player.selfTimeSm.DeltaTime);
}
}
}