16 lines
445 B
C#
16 lines
445 B
C#
using UnityEngine;
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namespace LunaWolfStudios.ScriptableSheets.Samples.SubAssets
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{
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[System.Serializable]
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public class SampleMainAsset : ScriptableObject
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{
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[SerializeField]
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private string m_Description;
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public string Description { get => m_Description; set => m_Description = value; }
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[SerializeField]
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private SampleSubAsset[] m_SubAssets;
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public SampleSubAsset[] SubAssets { get => m_SubAssets; set => m_SubAssets = value; }
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}
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} |