10 lines
159 B
C#
10 lines
159 B
C#
using UnityEngine;
|
|
|
|
namespace LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets
|
|
{
|
|
public interface IComponentPreset
|
|
{
|
|
void Apply(Object obj);
|
|
}
|
|
}
|