Files
SoulliesOfficial 7ee2894a63 整合SLSUtilities
2026-01-17 11:35:49 -05:00

41 lines
693 B
C#

using UnityEngine;
namespace LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets
{
public class ApplyTransformPreset : MonoBehaviour
{
[SerializeField]
private RigidbodyPreset m_RigidbodyPreset;
[SerializeField]
private TransformPreset m_TransformPreset;
[SerializeField]
private bool m_ApplyOnAwake;
private void Awake()
{
if (m_ApplyOnAwake)
{
Apply();
}
}
public void Apply()
{
if (m_TransformPreset != null)
{
m_TransformPreset.Apply(transform);
}
if (m_RigidbodyPreset != null)
{
var rigidbody = GetComponent<Rigidbody>();
if (rigidbody != null)
{
m_RigidbodyPreset.Apply(rigidbody);
}
}
}
}
}